Job Description
We are looking for a highly talented, motivated, and experienced person to work with us on XDefiant, a new multiplatform online multiplayer action game based in our San Francisco studio.
This is a Hybrid role with occasional onsite at our SF Studio and requires location based in the Bay Area.
XDefiant is a free-to-play, fast-paced arena shooter that combines intense gunplay with personalized loadouts and specialized factions, as teams of gunfighters battle for domination.
Job Description
Ubisoft Studio San Francisco is looking for a talented Senior Animator who can bring life to characters for our new game development, Tom Clancy's, XDefiant. The Sr. Animator will create best in class, first person and other game-play animations. The project requires realistic physics of character movements with a game 1st approach, to create authentic weapons and other user facing related actions. The ideal candidate should have experience crafting hand-keyed animations, as well as being able to edit motion-capture data. The successful candidate will have extensive first person shooter and competitive games experience. You are technical enough to work in Animation graphs yet are committed to your artistry and craft! You feel comfortable having a voice in the direction of yours and others work. You are a mentor supporting the team's less experienced members by sharing knowledge and coaching them to level up!
WHAT YOU'LL DO
• Work with the Animation Lead and Director to develop game play animations
• Animate assets for use in game, as well as some more cinematic work.
• Work closely with Design and other departments to facilitate game-play tuning, balance and user facing expectations
• Work with artists and engineers to assure you are capable of creating your best work!
• Create work from scratch through polish as well as take on and polish data in various states of progress
• Interact with Technical Artists and Technical Animators to define Character Animation Pipeline needs and improvements
• Develop and adhere to quality review processes. Receive and express feedback to other in open forums
• Play the game
Qualifications
WHAT YOU'LL BRING
• Senior level of game, film or commercial animation experience
• At least 2 shipped AAA title on present or previous generation hardware
• Demonstrated ability to work effectively with cross-functional teams
• Understanding of implementing animations in game
• Experience with motion capture
• Experience with Maya and/or 3DS Max
• Experience with Motion Builder
• Deep understanding of anatomy and motion
• Ability to prioritize and manage tasks to meet deadlines
• Clear communication skills
• Have worked extensively on first person weapon related games
Jobcode: Reference SBJ-r1xm0y-3-145-197-164-42 in your application.