Job Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job Description
We're looking for a Junior Build Engineer to support our talented teams working on an exciting co-dev AAA project. Ideally, the candidate has 6 months – 1 years of experience in C# and experience in Team City/Jenkins is highly desirable.
You'll help maintain and improve the build pipeline and farms that keep our game running smoothly, ensuring that developers and QCs always have stable, up-to-date builds to work with.
Responsibilities:
• Set up, monitor, and maintain build distribution tools for internal and QC teams
• Support automated build delivery, storage management, and deployment
• Collaborate with QC and engineering teams to troubleshoot build or delivery issues
• Assist with maintaining and improving automation pipelines and farms
• Document builds creation, storage, and deployment processes so that others can easily follow them
• Work alongside other build engineers to refine build workflows and optimize performance
Qualifications
• Good speaking and writing skills in English and Vietnamese
• Basic knowledge of scripting (C#, Python, Bash, PowerShell, or similar)
• Familiarity with version control tools (Perforce, Elastic (Unity/UE), Git)
• Experience with CI/CD tools (e.g., TeamCity, Jenkins, GitLab CI,)
• Previous exposure to build processes for Unity or Unreal projects
• Curiosity about how tools and pipelines work
• Proactive problem-solving; enjoys digging into logs and fixing errors
Jobcode: Reference SBJ-xk1b31-216-73-216-181-42 in your application.