Full Time Job

Game Designer


Halifax, NS 05-09-2024
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  • Paid
  • Full Time
  • Entry (0-2 years) Experience
Job Description

Ubisoft's 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

As a Game Designer, you will be responsible for developing game systems, features, and content (as well as other interactive elements of the project), in order to bring the vision of the Lead Designer / Creative Director into a quality playable experience.

Key Responsibilities
• Takes ownership in the design of core mechanics, controls, and camera dynamics, as well as the planning for how they should be used in-game
• Works directly with Programming, Art, and Data teams to drive development of individually owned features
• Designs and helps implement game systems and level content that answer the needs of the Producer for the targeted player experiences
• Takes ownership of system documentation and communication to the entire Production team. Keeps all relevant documentation maintained for future reference
• Involved in the creation of prototypes, adjusting and validating systems prior to starting production. Assesses the success of prototypes by measuring how objectives are met, using relevant quantitative and qualitative assessment techniques
• Adjusts the balance and implementation of Game Systems to allow for a player experience that aligns with vision of the Lead Designer / Creative Director
• Involved in the design of development tools required to implement and adjust game systems in collaboration with the Programming Team
• Performs other tasks, as required

• A College Degree/Diploma in Game Design, Game Production or any other applicable educational or work-related experience
• A minimum of one (1) shipped title, ideally mobile
• 1-3 years experience working within the games industry
• A strength for managing priorities, solving problems, and meeting deadlines while maintaining a positive outlook
• Strong written and verbal communication skills
• Experience working within a cross-discipline collaboration
• Genuine interest and passion for games, especially F2P mobile gaming

Bonus Experience
• Experience working within a Live Operated game
• Experience with Confluence and / or JIRA workflows

Jobcode: Reference SBJ-gqj1bz-3-235-20-185-42 in your application.

Company Profile

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams