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Full Time Job

Associate Producer

Ubisoft

Osaka, Japan 04-19-2023
 
  • Paid
  • Full Time
Job Description

Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Based in Osaka, Japan, the studio formerly known as Digital Kids was acquired by Ubisoft in 2008. Since then, the studio has accumulated extensive development experience across console, handheld, and mobile platforms.

Ubisoft Osaka developed ''South Park™ The Fractured But Whole™'' in collaboration with Ubisoft's San Francisco studio, and now produces AAA-level titles such as ''Rocksmith+'' and '' XDefiant''.

In the future, the company plans to leverage its close working relationship with Ubisoft San Francisco to expand the size of the studio while focusing on the development of further AAA projects.

Ubisoft's worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoft is committed to enriching player's lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Ubisoftは世界各国に55か所以上のスタジオやオフィスを持ち、20,000人を超える才能ある人々で構成されている国際的ゲームパブリッシャーです。80%の従業員がゲームの開発に専念しており、同業界では最も規模の大きな企業になります。

Ubisoft Osakaは、もともと日本のゲーム開発会社であるデジタルキッズをUbisoftが2008年に買収したことで誕生しました。その後、Ubisoft San Franciscoスタジオと共同で『South Park™ The Fractured But Whole™』を開発し、現在では『Rocksmith+』や『XDefiant』といったAAA級タイトルを制作しています。今後は、Ubisoft San Franciscoスタジオとの緊密な協力関係を活かし、スタジオの規模拡大と共に、さらなるAAA級タイトルの開発に注力していく予定です。

Ubisoftは世界中にある開発スタジオと、ビジネスオフィス同士のネットワークを大切にしており、他国のスタジオと共同開発を行う形式(クロススタジオモデル)を採用しています。この開発モデルならではの、チームの多様性や創造力が反映された、革新的なゲームの提供を目指しています。また、同モデルにより、開発者各人が、Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance®などの著名シリーズの開発に携わる機会があります。Ubisoftは世界のゲーム・エンターテインメント業界を牽引する存在です。

Ubisoftは、独創的で記憶に残るゲーム体験によって、プレイヤーの生活を豊かにすることを目指しています。私たちは、人々が自分自身を表現し、探求し、新しい可能性を発見できる世界を創造します。

最後に、Ubisoft Osakaでは、様々な国や地域から集まった優秀な人材がクリエイティブな活動を日々行っています。

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Job Description

Ubisoft is committed to enriching player's lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

Challenge accepted? Join us and create the unknown.

WHAT YOU'LL DO
• Guide and mentor your team, providing them with clear planning, processes and goals, as well as seeing to their well being and personal evolution
• Creating and evolving a strategy for Acquisition, Retention and Monetization of the live game, including release schedules, In-game events, live testing, anti-cheat, retention features, acquisition tools and more
• In the critical days and weeks after each new release, triage incoming issues and coordinate live teams to ensure quick resolutions to critical player facing issues
• Working closely with the on-site infrastructure team and global internal IT to ensure a cost effective hosting solution with high uptime
• Working closely with global live brand and business teams, optimize the business performance of the live game
• Working in close relation with the on-site analytics team to prepare them for your project needs and make sure you and the dev team have the data you need to make the right, player centric decision
• Ensuring your team follows up on issues reported by customer support frontline, and provides information and updates to frontline teams on ongoing issues

Qualifications

WHAT YOU'LL BRING
• You excel at your craft as an Associate Producer, you have made yourself a good reputation by working hard and getting things done
• You have a high sense of responsibility. Working in a result oriented way, you see the challenges and risks you have ahead and creating solutions and mitigations to overcome them
• You are resourceful and insightful, you quickly grasp technical problems and utilizing your knowledge and versatility you quickly generate solutions to keep things moving forward
• You have the ability to keep multiple threads of information and communication in mind at the same time
• While you may not need a technical background, you are able to have technical conversations and relay that information in an easy to understand way.
• You have good communication and presentation skills
• Real passion for games, with strong knowledge and awareness of current successful live games
• You understand the importance of game data and have the ability to combine your deep knowledge of games with actual game data to make player centric changes
• You are creative, dedicated and have a strong passion for games. You are up to date on the latest and best live games in the industry, keeping a close eye on what other game developers are doing in order to evolve and improve yourself and the game
• Audio management experience
• Outsource management experience

Jobcode: Reference SBJ-gwz50p-3-15-190-254-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams