Job Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job Description
As a 3D Graphics programmer you will work on rendering tech that drives Ubisoft's graphics engines.
Qualifications
Responsibilities:
• Design, implement, upgrade and maintain run-time rendering and graphics pipeline code for our games;
• Own, upgrade and maintain our rendering tools, pipeline and related code in our proprietary game engine;
• Write clear, maintainable, portable, C++ code;
• Profile game performance to assess and find rendering bottlenecks and improve overall performance;
• Work together with other international Ubisoft studios;
• Collaborate with GPU and console vendors.
Requirements:
• Strong knowledge of at least one graphics API (DiretX11-12/Vulkan/OpenGL4+, etc);
• Knowledge of modern rendering techniques;
• Advanced level of C++ and OOP/OOD;
• Experience with multithreading and memory management;
• Strong knowledge of 3D math;
• Understanding of GPU architecture and CPU/GPU communication;
• Intermediate level of English.
Desirable(optional):
• Pet projects;
• Experience with various game engines;
• Shipped game project.
Jobcode: Reference SBJ-yj76mm-216-73-216-132-42 in your application.