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Full Time Job

3D Artist

Ubisoft

Barcelona, Spain 4 days ago
 
  • Paid
  • Full Time
Job Description
Ubisoft Barcelona, part of Ubisoft's international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
During these years, the studio worked on the following franchises: ''Tom Clancy's Ghost Recon®'', ''Assassin's Creed®'' , ''Tom Clancy's Rainbow Six® Siege'' or ''Star Trek™: Bridge Crew'' on VR…
Job Description
As a 3D Artist at Ubisoft Barcelona, you'll be responsible for creating high-quality 3D assets for Rainbow Six® Siege, focusing on customization content that enhances the player experience. This intermediate-level position offers the opportunity to work on one of the world's most successful tactical shooter franchises.
Working under the guidance of the Lead Artist, you'll contribute to the visual excellence of Rainbow Six Siege by developing technically polished 3D assets that align with the game's distinctive visual direction and maintain the high standards expected by our global player community.

Main Responsibilities:
• Create visually and technically polished 3D assets that align with the game's visual direction
• Work under the guidance of the Lead artist and collaborate effectively with other 3D artists across the team
• Participate in regular art reviews and incorporate feedback to improve asset quality and consistency
• Understand project limitations, milestones, risks, and adapt your work accordingly
• Maintain and improve project documentation to support team workflows
Qualifications
• +2 years of professional experience in 3D art production with demonstrated expertise in real-time 3D asset creation in a game studio or on video game projects
• Strong knowledge of 3DSMax/Maya/Blender, Photoshop, ZBrush, and Substance Painter
• Strong knowledge of real-time modeling techniques (PBR Workflow, Normal Map Baking, UV Optimization, etc.)
• Solid portfolio showing 3D art skills and demonstrating a high level of artistic creativity
• Experience with both organic and hard-surface assets
• Proven experience in weapon modeling, working on military or tactical equipment assets
• Understanding of the videogame pipeline including modeling, texturing, shading, and in-game setup
• Good communication skills, with proficiency in using English in a professional context
Nice to Have:
• Experience with additional software tools like Marvelous Designer, Fibershop, RizomUV or Plasticity
• Familiarity with tactical shooters and the Rainbow Six franchise
• Understanding of e-sports visual requirements and constraint

Jobcode: Reference SBJ-5b9oq0-216-73-216-181-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams