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Full Time Job

3D Animator

Ubisoft

Sofia, Bulgaria 09-01-2023
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 18,000 talents with a wide range of expertise are committed to enrich players' lives with original and memorable entertainment experiences.

Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 20 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy's®, Prince of Persia®, and Assassin's Creed®.

For more than eight years now, Ubisoft Sofia has been a key contributor to the Assassin's Creed franchise, taking a significant part in the development of AC Black Flag, AC Origins, and AC Valhalla. Ubisoft Sofia made its mark as a lead studio in the creation of AC Liberation, AC Rogue, and the mythological expansion of AC Origins ''The Curse of the Pharaohs''. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy's The Division 2 and led the production of its second episode ''Pentagon, The Last Castle'' in 2019. The latest achievement of the teams in Sofia is the creation of the most ambitious expansion in the Assassin's Creed franchise history – AC Valhalla ''Dawn of Ragnarök'', released in March 2022.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We're committed to fostering a work environment that is inclusive and respectful of all differences.
Our worlds are infinite. Choose your path and create the unknown.

Job Description

Your role

As a 3D Animator you will create animation for characters and objects based on rigged 3D models and contribute to the visual elements of the gameplay and cut scenes. Always improving with the interest of the team and project in mind.
*Please, note that our Studio is based in Sofia and in terms of our hybrid model of work, working within the Bulgarian boundaries would be required.

Your daily adventure

CREATE HIGH-QUALITY ANIMATIONS

While optimizing them to meet technical constraints and make any changes that are requested based on the artistic direction

MOCAP DATA

Understand and manipulate mocap data

KEYFRAME ANIMATION

For realistic behaviors

PROTOTYPE ANIMATION SYSTEMS

That will serve as a basis for mocap and gameplay animation

COLLABORATE EFFECTIVELY

With the lead animators, technical directors, game designers and programmers

UNDERSTAND THE QUALITY OBJECTIVES & GAMEPLAY INTENTIONS

Within the engine restrictions, in order to anticipate the in-game look of the animations

ESTIMATE AND MANAGE TIME

To carry out your own tasks and meet deadlines

REPORT POTENTIAL ANIMATION-RELATED ISSUES

To the immediate supervisor

Qualifications

Your skills

KNOWLEDGE

High level of computer literacy

In-depth understanding of movement in space

Good insight of the human anatomy, physiological reactions, body language and proportions in character concepts in order to express character emotions through movement

ATTENTION TO DETAIL

And precision

AESTHETIC SENSE

Having an artistic sense with an eye for the beautiful

ADAPTABILITY

Ability to adapt to change

COMMUNICATION SKILLS

Collaborate effectively with other team members

Ability to receive, seek and provide constructive feedback

Good level of English

Advantages

Understanding animation state machines

Experience in video game animation

Jobcode: Reference SBJ-gmjoyv-3-144-154-208-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams