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Full Time Job

3D Animator

Ubisoft

Kyiv, Ukraine 2 days ago
 
  • Paid
  • Full Time
Job Description
Ubisoft is a creator of worlds, committed to enriching players' lives with original and memorable entertainment experiences. Ubisoft's global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin's Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy's Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy's Rainbow Six®, The Crew® and Tom Clancy's The Division®. With a Ubisoft+ subscription, players can access new releases, premium editions and extra content on Day One on PC, console and cloud. For the 2024-25 fiscal year, Ubisoft generated net bookings of €1.85 billion. To learn more, please visit: www.ubisoftgroup.com.
© 2025 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.
Job Description
We are looking for a solutions-oriented Animator to join us to play a significant role in shaping the team and animation style for our AAA game with the major focus on prototyping, creation and integration of 3D animation content in line with the creative direction, technology and quality benchmarks of the project.
Qualifications

Responsibilities:
• Deliver work in accordance with the artistic direction of the project;
• Animate characters, cameras or objects used for real time or pre-calculated sequences;
• Integrate animations to the game while ensuring technical constraints are met;
• Deliver animatic and quick draft animation to proof idea;
• Produce final, high-quality animation from scratch, pre-designed draft or motion capture footage;
• Participate in the creation and realization of in-game animations as well as of cinematic sequences;
• Follow the quality standards, the aspects of the game wanted as well as the respect of the deadlines;
• Share his/her experience and help the less experienced members of the team.
Requirements:
• Knowledge of a 3d package - Maya, MotionBuilder, 3DS Max
• Enthusiasm and desire to work in the game development industry;
• Solid understanding of animation principles and body mechanics;
• Experience in both keyframe and motion capture animation with focus on realistic, well-timed animations;
• Nice to have understanding of motion capture technique and mo-cap data processing knowledge;
• Nice to have rigging skills, understands all aspects of character rigging and skinning;
• English - Upper-Intermediate or higher.
Personal qualities:
• Critical analysis and problem-solving;
• Self-motivated with proactive attitude to improve own qualifications;
• Open to receive and act on constructive criticism;
• Ability to learn game engine tools and pipeline;
• Ability to plan, organize and prioritize work in the context of given timescales and quality requirements.

Jobcode: Reference SBJ-4k59z7-216-73-216-18-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams