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Full Time Job

3D Animator

Ubisoft

Barcelona, Spain 03-10-2025
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
THE WORLD OF UBISOFT

Ubisoft Barcelona Mobile brings together dedicated and experienced professionals that are focused on crafting high-quality F2P games for mobile. We strongly believe in the core values at the centre of our Ubilife, which encourage us to take ownership of our work, continually striving for excellence while promoting the sharing of knowledge across individuals and teams, without losing our sense of enjoyment and fun, while taking care for one another. We strive for a safe and respectful workplace for all team members and we're transparent about the measures we are taking to do so. For this reason, Ubisoft's Code of Conduct has been released publicly on our corporate website for all current and future team members.
Do you want to join us in the world of mobile gaming? If so, read on!
Job Description
• Create believable, high-quality animations and directly participating in implementing them in games.
• Define the animation style and workflows for new products under the supervision of the Producer and Lead Artist.
• Be able to rigging/skinning with low to medium polygon counts.
• Take active part in the game creation process by interacting with the design team.
• Contribute effectively to the art pipeline while understanding target platform constraints.
• Have a strong time management skills to reach project deadlines/milestones.
• Collaborate with the rest of the Art Team to obtain a consistent visual style for the game.
• Work with the Programming Team to integrate your animations in the game while respecting technical constraints.
Qualifications
PORTFOLIO REQUIREMENTS
In order for your application to be considered, you must submit a portfolio or other samples of your work. All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, screenshots, scanned pictures, web page portfolio, etc.
QUALIFICATIONS
• Examples of basic cycles of a character. Cycle of walk, run, idle, attack, jump, etc.
• Examples of physics of movement. It can be a character doing parkour, moving weight, a skateboarder, etc.
• Examples of combination of cycles. Idle + attack, idle + run + attack, etc.
• It would also be interesting if among all the examples there is some quadrupeds, or characters of more than two feet.
• At least 4 or more years of experience in 3D Studio Max, Maya or Blender.
• Have a clear understanding of character motion, camera movement, physics-based motion and of the fundamental principles of animation.
• Be able to define and execute creative and stylish animations (vehicles, objects, characters).

Positive attitude with the ability to receive and provide objective feedback

Be a team player: we use agile development methods, where the team members are in permanent contact. Open mind and good communication skills are a must.

Attention to detail, meticulous and organized working habits. Ability to multi-task and to adapt easily to change.
• Good command of English.
• Work permit for Spain obtained prior to applying for the position is a must.
Bonus
• Solid background in academic drawing, sketching and/or illustration.

Working Unity experience.
• Have modelling skills (2D/3D), knowledge and experience of Blender, Unity, particle effects creation programs (e.g. combustion, particle illusion, Fork) and motion graphics programs (eg After Effects).
• Experience working on mobile games.
• Passion for games and some knowledge of the games industry.
• Spanish or Catalan is a plus.

Jobcode: Reference SBJ-dyv0wk-18-97-14-82-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams