Job Description
Technicolor Creative Studios Academy offers learning and development opportunities for up-and-coming artists ready to step into an exciting career in VFX. This role supports the delivery of the global L&D Strategy to efficiently and effectively deliver show-ready early career talent to our studios.
An artist with the ability to produce photo real or stylized output/passes according to the creative need of element. The artist should be able to deliver shots as per the expectations under an intense production environment and to keep a consistent look and quality throughout a sequence.
Qualifications
Essentials:
• Eye for detail/photo-realism and precision with strong problem-solving skills.
• Strong artistic ability with good understanding of lighting and shading to grasp the detail and composition of shot.
• Good knowhow of VFX comp and CG pipeline/workflow.
• Excellent in written and verbal communication and should be able to communicate across departments.
Any of the following is a bonus:
• Knowing lighting and Lookdev in Houdini Arnold Mantra.
• Having Texturing capabilities in Substance/Mari .
• Strong understanding of lighting aspects with basic photography background.
• Experience working on international Feature/Commercials form of VFX projects.
• Experience working closely with Comp team/Sup's on look-dev, shading and generating master shots
Any of the following is a great advantage:
• Should be adaptive and able to mold accordingly to the creative need.
• Problem solver, enthusiast towards working within the VFX industry.
• A team player and open to discuss share and propose creative ideas/approaches among teams and leads.
The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:
• Junior
• Mid
• Sinor
• Lead
During our recruitment process we will be assessing where your skills and experience best fit.
Jobcode: Reference SBJ-gxxk04-3-145-64-241-42 in your application.