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Full Time Job

Motion Capture Editor/ Animator

Scanline VFX

Vancouver, BC 08-17-2023
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Motion Capture Editor/ Animator (Expression of Interest)

Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide. Founded in 1989, we are now a diverse team of over 1,200 from all over the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing creators unmatched flexibility. Netflix's investment in both Scanline VFX and Eyeline Studios empowers us to continue to push the boundaries of what is possible in digital content creation.

As a Motion Capture Editor/Animator, you will be responsible for working with a wide variety of film digi-double and creature assets. You will be responsible for taking the captured data through the entire post-processing workflow, to the final handoff of clean animated characters.

KEY RESPONSIBILITIES
• Edit motion capture animation on biped assets
• Edit motion capture animation on a wide variety of biped and prop assets while striving to preserve the original intention of the performance with care and attention
• Receive and implement direction on applying poses, looping and blending of motions, prop asset interactions, finger animating, fixing floor contacts, intersections, and other requirements within the general scope of biped motion editing for Animation and Crowd VFX shot requirements
• Merge elements together to assemble complete working files of body and prop takes, and breakout final deliverables according to spec
• Apply constraints and performance adjustment techniques to accommodate motion-captured props into the motions
• Adapt to custom internal workflows of file handling and cross-departmental interaction
• Draw on experience and initiative, to work independently and diligently on assigned scenes

QUALIFICATIONS & EXPERIENCE
• Minimum three (3) years of experience and expert knowledge of working with motion capture data in Motionbuilder, specifically retargeting, motion editing body animation for Games, Film, or TV
• Experience working with Autodesk, HumanIK (Control Rigs)
• Scripting skills (eg Python) desirable
• Pro-active, self-directed, and motivated
• Excellent communication and organizational skills

At Scanline VFX, we strive to set the highest standard of quality in everything we do. We constantly challenge ourselves to break new ground and exceed expectations. Our driving force is curiosity and we recognize that great ideas can come from everyone.

Jobcode: Reference SBJ-r1x60y-3-236-86-184-42 in your application.