Full Time Job

Sr. VFX Artist - Games Studio


Remote / Virtual 08-23-2022
Apply @ Employer
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
The Senior VFX Artist will independently produce and deliver a wide range of high-quality visual effects through any stage of the production process in respect of the project's technical and artistic constraints. You will guide and mentor junior artists while being a known resource for VFX art and best practices.

Essential Functions/Responsibilities
• Conceptualize, design, and create stunning in-game visual effects (including modeling, texturing, animating, lighting, shaders, etc.) using available tools in Unity
• Work collaboratively with game designers and engineers to understand gameplay requirements and to effectively communicate gameplay mechanics to the player within the constraints of the engine
• Work with the art team to define a consistent style for VFX and to ensure the quality of the assets for all aspects of the project
• Ensure that VFX assets are built efficiently and within game constraints and given timelines
• Provide creative and innovative solutions to technical art problems and/or restrictions
• Develop tools & refine pipelines for the art production process, including batching and automation
• Assist in scoping work for on time milestone deliveries
• Guide and mentor other team members
• Generate turnarounds, and material callouts to aid in asset creation
• Exemplify reliability, accountability, and professionalism in all work-related interactions
• Help guide or lead cross-disciplinary dialogs to drive features from initial concept to completion
• Lead by example, creating a strong sense of purpose and community, and promoting a culture of excellence
• Manage shared library of assets and documentation for VFX
• Partner with Art Director to drive best practices for VFX

Skills and Abilities
• Strong artistic skills and understanding of traditional art and animation principles
• Ability to create fully optimized and hyper realistic in-game VFX for a wide range of system requirements
• Positive attitude with the ability to give and receive constructive feedback
• Excellent organization, communication, and attention to detail
• Able to manage multiple, competing tasks and be self-directed to meet deadlines in a quickly evolving environment
• Ability to write scripts and actions to create VFX
• Strong desire to iterate and improve on inefficient processes

Education and Experience
• 3 years' experience creating real-time special VFX for video games
• Experience creating VFX in Unity
• Experience working with Photoshop, 3D applications (Maya or 3D Studio Max) and particle editors, as well as AfterEffects or similar programs for pre-visualizing VFX
• Advanced knowledge of most game development tools and ability to master proprietary tools and Date Created: 5/28/21 development processes
• Experience with traditional 2D animated VFX
• Experience or knowledge of repository tools (Git, SVN…)
• Experience with JIRA or other project management software

Position Type/Expected Hours of Work
• Our core hours are 10am to 6:00pm cst, which means you should be available for meetings etc. during this time.
Other Duties:

Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities may change at any time with or without notice.

Jobcode: Reference SBJ-r10vnv-3-238-90-95-42 in your application.