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Full Time Job

Senior Technical Artist

Netflix

Helsinki, Finland 01-25-2023
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Established in September 2022, Moonloot Games is a Netflix game studio located in Helsinki, Finland. We thrive to become a world-class games studio bringing a variety of delightful and deeply engaging original games to hundreds of millions of Netflix members around the world. As a part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.

The Sr. Technical Artist acts as a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project. As the first technical artist to join this new project this position will allow you to have a lot of impact and ownership.

What you will get to work on:
• You will be part of a tight knit games team!
• You will be responsible for helping to bring art concepts to life in 'in engine'.
• You'll be working closely with other artists (including outsourced), developers and producers.
• You will be helping to set up/maintain the art content pipeline, creating easy to use tools and helping to optimise the art assets with game performance front and center in your mind.
• You will also be getting down and dirty with creating procedural tools and shaders.
• You will be an integral part of the team and you will be encouraged to express your professional ideas on how to get things done in a timely manner.

Your experience and skills include:
• 3-5 Years of shipping and working on Mobile Games in 3D
• Experience of Unity and building custom tools for it
• Experience in mobile game art implementation in Unity
• Experience in performance optimisation in Unity
• High proficiency in Blender, ability to write plugins and tools for it
• Shader creation and optimisation and understanding of HLSL
• Proficiency in Python and C#
• Creation and integration of animations, including skeletal (Blender/Unity)
• Experience in content-heavy projects is a plus

We are looking for someone with an engineering mindset, able to think of the most efficient and performant ways of bringing the games concept to life 'in build'. Naturally we are looking for you to be comfortable communicating with others as you will be working in a tight knit team of artists and developers. All of our artists have a passion for learning and bettering their skills and we hope you will too. This is a job for someone who knows what it takes to work with world class technical art solutions and has experience of bringing a game project from concept to launch. You will become an essential part of our game team and there will be plenty of opportunities to grow.

We are committed to making a hire as soon as we feel we have found the right person, so do not hesitate to apply now!

At Netflix, we carefully consider a wide range of compensation factors to determine your personal top of market. We rely on market indicators to determine compensation and consider your specific job family, background, skills, and experience to get it right. These considerations can cause your compensation to vary and will also be dependent on your location.

The overall market range for roles in this area of Netflix is typically $50,000 - $250,000

This market range is based on total compensation (vs. only base salary), which is in line with our compensation philosophy. Netflix is a unique culture and environment. Learn more here.

Jobcode: Reference SBJ-r78j88-3-144-127-232-42 in your application.