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Full Time Job

Technical Artist Generalist

Maxis Studios

Remote / Virtual 10-05-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Technical Artist Generalist

Maxis is looking for a Technical Artist Generalist. We have projects in both production and pre-production phases, and we are looking for talented teammates to collaborate with to bring our characters & worlds to life. If you are passionate about bringing the latest trends in technology to bear against your craft, and collaborating with others to develop best in class experiences for new and existing IPs …come join our team.

Responsibilities and Duties
• Collaborate with Technical & Art Directors, Engineers, and Art Discipline Leads to develop industry leading content pipelines.
• Work with other TAs to develop tools and workflows to empower world building, character, & animation artists to craft best in class content.
• Help develop and maintain pipelines supporting large libraries of game art content in live service ecosystems.
• Firefight production issues, investigating hot issues and resolving roadblocks.
• Collaborate with TA partners across EA to develop and share pipelines and best practices.
• Keep up with the latest trends and technical tools for developing content and inspire others through knowledge sharing.

Qualifications and Skills
• 2+ years of Tech Art experience using Maya for video game production.
• Proficiency with Maya and other content creation apps.
• Proficiency in Python & Mel (other languages a plus.)
• Experience writing tools to aid artist workflows (Character, Animation, or Modeling).
• Ability to collaborate and communicate effectively across multiple disciplines to achieve team technical objectives.
• Ability to create solid documentation for authored pipelines and workflows.
• Experience in Perforce or other version control software.
• Familiarity with Shotgun, Jira or other bug tracking and project management software.

Bonus Qualifications
• Experience developing for PC and other platforms (Mobile, Console).
• Experience developing for Unreal Editor.
• Machine learning experience.
• Aptitude with keyframe animation & motion capture data.
• Shader authoring in HLSL, GLSL or other app specific shader networks.
• Understanding of lighting & PBR workflows.
• Substance Designer & Painter workflows.
• Houdini procedural workflow experience.
• Background in art: photography, painting, concept, animation, etc.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $90,550 - $137,700
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $86,150 - $137,700
• Jersey City, NJ :
º $86,150 - $137,700
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $86,150 - $126,700
• Washington (depending on location e.g. Seattle vs. Spokane):
º $86,150 - $126,700

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-dy32o0-18-224-38-3-42 in your application.

Company Profile
Maxis Studios

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.