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Full Time Job

Sr Environment Artist

Maxis Studios

Remote / Virtual 09-20-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

You will report to the Development Director.

Job Summary

Location: Remote North America - open to most North America locations

As a Senior Environment Artist with Maxis, you will create 3D environments for the Sims to live in. We are gearing up for our next big production and we need an Unreal-capable Environment Artist to make it shine. If you're passionate about creating fresh and original art using the latest technology, come join our diverse team of experts.

Key Responsibilities
• Work with the Art Director and Environment Art Lead to create 3D environments in Unreal based on visual, technical and gameplay requirements
• Work with the Environment Lead and Tech Artists to establish, test, and maintain scalable pipelines and assets that meet technical and performance requirements
• Oversee areas of project prototyping and R&D efforts
• Develop the look of 3d assets and materials in collaboration with Tech Artists
• Maintain documentation for discipline knowledge
• Participate in team discussions, reviews and planning
• Anticipate and communicate production risks and offer mitigation strategies
• Mentor junior environment artists

Qualifications:
• 3+ years experience developing games as an environment artist
• Experience working on console, PC, or mobile games
• Experience with Unreal
• In-depth knowledge of level creation, with some experience with terrain, scripting, PBR Materials, performance optimization, and level management
• Experience with scene composition, set dressing, navigation routing, materials, and lighting
• Experience with digitally sculpting and texturing
• Experience balancing art quality and performance optimizations
• A love of video games

Portfolio

Please provide examples of digital art you've created, along with matching descriptions of what you did in the scene. Don't be shy of including early prototypes and unfinished work.

Jobcode: Reference SBJ-ro5jb1-3-22-248-208-42 in your application.

Company Profile
Maxis Studios

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.