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Full Time Job

Full Stack Software Engineer

Maxis Studios

Remote / Virtual 09-08-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
At Maxis, we're looking for a full stack engineer to build web application powered dynamic in-game content and provide tools for administration and community management.

You will work with an experienced team that has collectively built Maxis games for more than two decades. You will work with multiple artists, designers, and producers as well as DevOps, backend, and client engineers, prototyping and shipping frontend and backend features. You will report to a Development Director for the backend team and the bulk of your frontend and backend work will be done in Typescript using Angular and NodeJS.

As a Full Stack Software Engineer at Maxis, you will
• Develop responsive, resilient, massively scalable, and globally available web services that support millions of Sims players
• Develop responsive, and performant user interfaces built on the latest web tech
• Select technologies and tooling that are up to date with the latest developments in frontend and backend tech that support clean, performant code
• Integrate with both internal and external backend services, iterating collaboratively with other engineers
• Demonstrate excellent technical problem-solving skills under changing requirements during the initial game development and subsequent live support periods
• Author and review technical design documents and specifications detailing software requirements
• Maintain a suite of automated tests that validate performance and correctness

Qualifications

Please note that you do not need to hold all listed qualifications to be considered. We encourage you to apply if you hold most of the listed qualifications and are comfortable opening a dialog with our team.
• Bachelor/Master's degree in Computer Science, Computer Engineering or related field
• 3+ years of job experience in a hands on coding role
• You have experience with client/server architecture and building out HTTP APIs that run on cloud platforms (AWS, GCP, Azure)
• You've shipped software built with Javascript or Typescript
• You own large systems and features from design to deployment, including live support
• You develop high-quality, testable software
• You develop APIs and applications for products that release new updates with zero downtime strategies and tools
• You have experience with load testing, troubleshooting, and optimizing performance of web applications and services
• You have a desire to work with client engineers, backend engineers, and designers to iteratively add features and bring designs to life
• You're willing to iterate quickly and develop multiple short-lived prototypes
• You have excellent written and verbal communication skills
• You're a motivated self-starter; able to operate with autonomy
• You have a desire to teach and learn from your peers

Pluses
• You have experience developing web applications and services supporting multiple platforms, including mobile
• You've deployed web services using Kubernetes and containerization
• You've worked on large teams using version control tools like Git
• You have experience with Google Cloud Platform, including Google Kubernetes Engine, or Google Cloud Spanner
• You have experiencing using modern web protocols, including HTTP, gRPC, Protocol Buffers, and FlatBuffers
• You've used modern JavaScript tooling and IDEs to improve developer workflows
• You've worked in the games industry before
• You have experience working on large data-driven projects

Jobcode: Reference SBJ-gw19ky-3-144-35-148-42 in your application.

Company Profile
Maxis Studios

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.