Full Time Job

Art Lead, Games

Marvel Entertainment

Glendale, CA 03-24-2021
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Are you passionate about games and have always loved Marvel? Do you dream about making amazing games utilizing your artistic skills with the world's most iconic Super Heroes and villains? If so, we may have the perfect job for you! Marvel Games is an IP-driven licensing business leveraging a massive library of more than 8,000 characters to create incredible games by partnering with the very best game companies on Earth. We are looking for an experienced and exceptionally talented Art Lead to join Marvel Games!
The Art Lead will work closely with the Creative Director and VP, Head of Creative to guide and manage the visual development of multiple Marvel game titles of varying styles, genres, and platforms. They will work with each team and provide them with visual guidance and brand feedback, they will help the partners define each game's style parameters, and to elevate our visual quality standards across our diverse and growing portfolio of mobile, console, PC, and VR games.

Responsibilities:
• Communicate and collaborate directly with external game development teams to guide the products' visual progress from beginning to end.
• Regularly review game art and marketing materials to ensure content is high quality and on brand.
• Establish visual standards and provide recommendations to elevate the overall quality.
• Provide art feedback on 2D concepts, 3D art, animation, VFX, and UI by creating paint-overs, mockups, and draw-overs to illustrate changes and improvements.
• Create original Marvel artwork on an as needed basis for our partners.
• Problem-solve creative and quality issues; identify achievable solutions that deliver brand consistency and appeal, and improve the overall experience.
• Research and identify innovative new visual styles and techniques; provide recommendations for new products and partners.
• Develop style guides and brand guidelines; attend film and television screenings and creative summits; share brand knowledge with game development teams.
• Participate in creative brainstorm sessions with partners to identify new ideas and game experiences.
• Meet with game developers both in person and remotely to ensure product vision and quality benchmarks are met.
• Maintain an up-to-date knowledge of the Marvel brand (past and present) across multiple media including: film, television, comics, and games.
• Help develop and maintain visual directions for our various games and ensure distinct visual identities for each product.
• Create concept art, illustrations, or graphic designs to help communicate our feedback to our partners or to assist them in achieving the project's visual goals.

Basic Qualifications:
• 5+ years of professional experience in console, PC, or mobile games.
• Excellent knowledge of art and visual design principles and techniques relating to character and environmental design.
• Ability to work in a broad range of visual styles.
• Excellent understanding of anatomy and idealized heroic proportions.
• A master of light and color, with a strong sense of design and composition.
• Exceptional draftsman and painter, with the ability to sketch and iterate quickly, and take ideas to a highly polished execution.
• Solid understanding of graphic design principles.
• Strong understanding of game development including: art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development.
• Strong organizational skills with the ability to manage multiple projects, set priorities, and meet deadlines and expectations.
• Able to creatively supervise and drive projects from beginning to end with little assistance or supervision.
• Adept at problem solving (both alone and in groups); ability to evaluate creative, challenges and provide credible and achievable solutions.
• Excellent verbal and written communication skills with the ability to provide clear, concise, and actionable feedback and guidance, and present ideas with clarity, conviction, and collaborative understanding.
• Proficient and knowledgeable with Adobe Photoshop is a must; experience with a 3D package (Maya, 3DS Max, etc.) is a plus.
• Sympathetic and champion collaborator that is able to adapt and adjust to a wide variety of studio work styles.
• Self-starter, reliable, and passionate about their work and committed to their discipline and its challenges.
• Knowledge of and authentic love for all things Marvel.

Required Education

BA/BS Degree or relevant experience.

Additional Information:

You will need to send:
• Your resume
• A digital portfolio
• A cover letter which should include answers to the following questions:
• Why you are interested in working at Marvel Games?
• What are your top three all-time favorite games? Why?
• If you can be any Marvel Super Hero or Super Villain, which one would you choose and why? Extra credit: choose a character that has not appeared as part of the MCU.

This position is with Marvel Brands LLC, which is part of a business segment we call Marvel Entertainment.
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