Job Description
The Senior Texture Artist is responsible for creating the textures, colors, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.
We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mindset and passion for great filmmaking that define ILM.
On Any Given Day You May:
Execute the desired look of complicated CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environments.
Determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work.
Works closely with Art Directors, Modelers, and look-development TD's in achieving desired look of models
Here Are The Skills And Experience You Need To Be Successful In This Role:
An outstanding and varied aesthetic with the ability to interpret a multitude of creative visions
Must possess strong knowledge of visual effects techniques and the lastest conceptual design processes, including photoreal concept development and cinematography.
Have a strong handle on the latest 3D concept tools and as a bonus some working knowledge of modelling
You have 8+ years of experience in the high-end feature film visual effects.
JoinILM
At Lucasfilm/ILM we believe that diversity, inclusion and belonging are integral to our company. We are at our best when our people at all levels reflect the vast life experiences of our audiences, and we thrive when ideas and decisions from all are valued and represented. If you are passionate about the role, but don't fit every criteria of the posting, we encourage you to still apply. We want to hear your story .
This position is with ILM (Australia) Pty. Ltd., which is part of a business we call Industrial Light & Magic.
Jobcode: Reference SBJ-rb843o-44-204-99-5-42 in your application.