Temporary Job

UX Designer

Infinity Ward

Woodland Hills, CA 01-21-2021
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  • Paid
  • Temporary
  • Mid (2-5 years) Experience
Job Description

We are looking for a passionate and talented User Experience Designer (Temporary) to build compelling and accessible interfaces for our games. As UX Designer, you will contribute to the vision for how players experience the game.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Collaborate with designers, artists, and engineers to translate game designs into intuitive interfaces that support and enhance the game experience.
• Create user journeys, wireframes, information architecture, user flow diagrams, and prototypes to communicate designs; and iterate on designs based on feedback from stakeholders and research.
• Collaborate with artists to create high-fidelity mockups to solidify design direction.
• Work with UI (User Interface) implementors and engineers to correctly translate the game system design into the game.
• Help interpret usability testing results to inform design decision-making game-wide and to iterate designs to create a positive impact on the user experience.
• Produce finished design specs with detailed requirements and use cases for the final game user interface, including in-game UI (User Interface) (e.g., HUD).
• Help conduct internal user tests.

Player Profile

Minimum Requirements:
• 2+ years of experience as a user interface or user experience designer for games, software, mobile/internet applications, or a bachelor's degree in design or related field.
• Excellent analytical and problem-solving skills and a solid understanding of user-centered design principles to design a complete interface for all game features that are functional, usable, appealing, and accessible.
• Awareness of trends in hardware and operating systems, interface design, interactive design, and competitive software to help show innovation opportunities.
• Excellent communication skills (verbal and written).
• The ability to present ideas and specifications to a broad range of team members from different disciplines.
• The ability to see, understand and translate research into actionable insights for improving the overall user experience.
• Solid skills with Figma or similar design program.
• Broad taste in games.
• Curiosity in solving problems.

Plus:
• Experience with the Adobe Creative Suite.
• Released at least 1 AAA title.
• Experience as a graphic designer or a UI implementor.
• Experience using LUA.
• Experience in developing a design system.
• Experience with motion design.

Experience Required:

2+ years of experience as a user interface or user experience designer for games, software, mobile/internet applications, or a bachelor's degree in design or related field.

Responsibilities:

As UX Designer, you will contribute to the vision for how players experience the game. Collaborate with designers, artists, and engineers to translate game designs into intuitive interfaces that support and enhance the game experience. Create user journeys, wireframes, information architecture, user flow diagrams, and prototypes to communicate designs; and iterate on designs based on feedback from stakeholders and research. Collaborate with artists to create high-fidelity mockups to solidify design direction. (User Interface) implementors and engineers to correctly translate the game system design into the game. Help interpret usability testing results to inform design decision-making game-wide and to iterate designs to create a positive impact on the user experience. Produce finished design specs with detailed requirements and use cases for the final game user interface, including in-game UI (User Interface) Help conduct internal user tests. Awareness of trends in hardware and operating systems, interface design, interactive design, and competitive software to help show innovation opportunities. Released at least 1 AAA title.

Skills:

designs, information architecture, problem-solving skills, usability testing, adobe creative suite, system design, lua, analytical, user interface, user journeys, excellent communication skills, communication, user experience, interface design, mockups, motion design, ux, interactive design, ui, figma, wireframes, stakeholders, user-centered design, research, design direction, Visual Designer, Interaction Designer, Senior UX Designer, UI Designer, Senior UX Architect, Senior UX Visual Designer, UX Visual Designer, UX Architect, Product Designer, Senior UI & UX Designer

Location
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Company Profile
Infinity Ward

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.