Temporary Job

Technical Animator

Infinity Ward

Woodland Hills, CA 04-20-2021
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  • Paid
  • Temporary
  • Entry (0-2 years) Experience
Job Description
Your Mission

The ideal candidate is a highly motivated Technical Animator who is especially interested in rigging weapons as well as props and vehicles. A strong understanding of the skinning process and human anatomy is a plus.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Assist the Tech Animation team at Infinity Ward with weapon, prop, and vehicle rigging and asset creation tasks.
• Collaborate with the Weapon Art team to help create assets that meet our technical and animation requirements.

Player Profile
• Minimum Requirements:
• Proficiency in Maya
• Strong understanding of human anatomy
• Strong attention to detail

Plus:
• 1+ years of experience in the video game industry
• 1+ years of experience as a Technical Animator
• Experience with cloth simulation
• Knowledge of scripting languages (e.g. Python)
• Strong demo reel consisting of sophisticated weapon, character, vehicle, prop rigging and skinning work

Jobcode: Reference SBJ-d889wx-3-227-0-150-42 in your application.

Location
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Company Profile
Infinity Ward

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.