Temporary Job

Technical Animator

Infinity Ward

Woodland Hills, CA 04-20-2021
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  • Paid
  • Temporary
  • Entry (0-2 years) Experience
Job Description
Your Mission

The ideal candidate is a highly motivated Technical Animator who is especially interested in rigging weapons as well as props and vehicles. A strong understanding of the skinning process and human anatomy is a plus.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Assist the Tech Animation team at Infinity Ward with weapon, prop, and vehicle rigging and asset creation tasks.
• Collaborate with the Weapon Art team to help create assets that meet our technical and animation requirements.

Player Profile
• Minimum Requirements:
• Proficiency in Maya
• Strong understanding of human anatomy
• Strong attention to detail

• 1+ years of experience in the video game industry
• 1+ years of experience as a Technical Animator
• Experience with cloth simulation
• Knowledge of scripting languages (e.g. Python)
• Strong demo reel consisting of sophisticated weapon, character, vehicle, prop rigging and skinning work

Jobcode: Reference SBJ-d889wx-3-227-0-150-42 in your application.

Company Profile
Infinity Ward

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.