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Temporary Job

Lighting Artist

Infinity Ward

Woodland Hills, CA 08-13-2021
 
  • Paid
  • Temporary
  • Mid (2-5 years) Experience
Job Description

We are currently on the hunt for a super creative Lighting Artist (Temporary) to join our team and work on our next awesome project.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Implement lighting across multiplayer, single player, coop, and warzone maps
• Collaborate with Art Teams in the development of level lighting to establish a compelling, cohesive look
• Contribute innovative and original ideas towards all aspects of game production and development
• Meet established quality standards by creating visually stunning game environments and cinematics while maintaining runtime performance
• Assist in the documentation and communication of technical and process guidelines for lighting creation and implementation

Player Profile

Minimum Requirements:
• 2+ years industry experience with at least 1 title shipped on xbox, ps, or PC platforms
• Proven ability to produce compelling visuals through lighting showcased in a portfolio with environments, characters and cinematics
• Proactive, self-motivated, and results-oriented; able to translate visual reference or concept effectively into the game without direct supervision
• Deep understanding of color theory, space, material response, light and media interaction and physically based rendering techniques
• Proficiency in real-time engines, tools, pipelines and development processes
• Ability to collaborate with team leads to achieve lighting solutions that are effective for art and design teams
• Open to feedback but also possessing an excellent capacity to solve creative and technical problems, and present a compelling vision
• Ability to research and develop innovative lighting techniques; envision or address tools needs, report and solve bugs
• Understanding of color grading and pbr shader development
• Experience with game engine editors (Unreal Engine, Unity, etc.)
• Experience in HDR photography
• Some experience with programming or scripting languages
• Understanding of real-time memory constraints, rendering performance, and optimization

Jobcode: Reference SBJ-g36pe5-3-147-42-168-42 in your application.

Company Profile
Infinity Ward

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.