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Full Time Job

Lighting Artist

Infinity Ward

Krakow, Poland 08-31-2021
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

We are currently on the hunt for a super creative Lighting Artist to join our team and work on our next awesome project.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Lead lighting implementation across multiplayer and single player levels
• Collaborate with Art Directors in the development of level lighting to establish a compelling, cohesive look
• Contribute innovative and original ideas towards all aspects of game production and development
• Meet established quality standards by creating visually stunning game environments and cinematics which are balanced against runtime performance.
• Assist in the documentation and communication of technical and process guidelines for lighting creation and implementation

Player Profile

Minimum Requirements:
• 5+ years industry experience with at least 1 title shipped on XBOX~PS4 platforms
• Proven ability to produce compelling visuals through lighting on these platforms, showcased in a portfolio demonstrating considerable range of experience with lighting of environments, characters and cinematics
• Proactive, self-motivated, and results-oriented; able to translate visual reference or concept effectively into the game without direct supervision
• Expertise in development & implementation of lighting systems and post-process effects
• Excellent understanding of color and color theory, space, material and light in relation to their application in games
• Excellent understanding of game engines, tools, pipelines and development processes
• Able to collaborate with the team leads to achieve solutions that work for all disciplines
• Open to feedback but also possessing an excellent capacity to solve creative and technical problems, and present a compelling vision
• Ability to research and develop lighting techniques; envision or address tools needs, report and solve bugs
• Proficiency with color grading and shader development
• Digital matte painting experience; skybox generation through digital matte painting techniques and/or procedural tools, such as Vue
• Unreal experience preferred
• Knowledge of Maya, Materials, and scripting a plus

Jobcode: Reference SBJ-gq674m-18-216-186-164-42 in your application.

Company Profile
Infinity Ward

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.