Game Capture Artists
Trailer Park
Woodland Hills, CA
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Work with the AI Director and Designers to establish the game's AI design and work closely with the programming team to implement design of the combat and AI.
• Create, script, and polish scenarios from paper planning to in-game implementation.
• Assess the strengths and weaknesses of the AI during development, suggest fixes and help improve our systems.
• Enhance the usability and ease-of-use of our AI systems, collaborating with the Design team to improve our workflows and processes.
Player Profile
Minimum Requirements:
• At least five years of game industry experience with at least one AAA shipped title.
• Prior experience in a mid-level design role.
• Self-motivated, proactive personality, that is concentrated on solving issues before they become problems.
• A drive for improving and simplifying processes and tools. Must be able to identify problems with final users and recommend solutions.
• Clear understanding of the shooter genre and what makes combat engaging and fun.
• Knowledge of the best-in-class games in the genre and ability to deconstruct the elements of the game that make it excel.
• Ability to communicate well both written and orally.
• Strong desire and drive to develop cutting edge titles.
• Passion for developing and playing video games.
Jobcode: Reference SBJ-d5b2v0-18-191-13-255-42 in your application.
Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.