Great Games Start with Great People! This is a significant time in our company's history – and one of the most exciting times to join us! We are building a culture of collaboration and seeking an imaginative, skillful, and versatile Environment Artist to join our team in Carlsbad, California. If you share a passion for developing groundbreaking worlds and player experiences, then this may be the position you've been waiting for!
• Work with our Art Director and team to establish an iconic look for our world within the challenging parameters set forth by our game designers.
• Work with our technical artist to establish an efficient environment content pipeline and identify possible needs and tools necessary to keep environment asset creation as streamlined as possible.
• Work hand in hand with a team of level designers and artists to rapidly prototype levels.
• Work within budget while hitting key timelines.
• Troubleshoot technical and artistic issues.
• Communicate effectively with team members, production and management to ensure that project goals are defined and met.
• Create visually stunning, atmospheric, effective and efficient 3D models of natural and architectural environments with strong drawing, texturing, and lighting skills and an excellent sense of spatial relations and structural logic.
• 1-2+ years of experience creating high-quality 3D architecture, environments, and levels for AAA games.
• Ability to demonstrate and execute in a realistic art style.
• Basic understanding of physically based rendering and material creation.
• You can receive, give, and apply feedback effectively.
• Highly proficient in Maya or 3ds Max, Photoshop and Zbrush.
• Experience creating environments in a game engine (i.e. Unreal, Unity, Crytek, etc) and have spent a considerable amount of time ''in-editor''.
• You are passionate for gaming.
• You take pride in everything you do.
• You have a contagious positive attitude.
Note: A portfolio submission is required for this position. Please focus this portfolio on personal contributions to your projects. Please include a shot breakdown specifying what you were directly responsible for creating.
• Foundation in traditional art with ability of concepting ideas.
• Additional experience in lighting, VFX, design, etc.
• Exceptional visual and technical understanding of 3D modeling and texturing.
• Architecture or realistic commercial art background