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Full Time Job

Senior Level Artist

Full Circle

Remote / Virtual 02-12-2024
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Senior Level Artist - skate.(Hybrid/Remote)

Location: Hybrid and Remote work options available across most North America locations.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

'This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.'

We are looking for an experienced Senior Level Artist to join the Skate team. You will report to the World Building Director.

Responsibilities:
• Work with the World Building Director and Environment Art Director to establish Environment Theming & Tone, References for sections of the world.
• Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions.
• Work with the World Building Director and Technical Art team to explore and test different methods for creating and laying out the world, including procedural layout tools and workflows.
• Own significant sections of the world, defining and scoping requirements and establishing detailed goals for yourself and your teammates.
• Work with the tech art and engineering teams to help establish performance and memory budgets to set achievable targets for world density.

Qualifications:
• 5+ Years Experience on Video Game Asset production teams
• Experience shipping environment content in an intermediate to senior role on 2-3 shipped console/PC titles.
• Strong knowledge of architecture, urban planning, and visual design.
• Excellent sense of visual composition, form and color.
• Experience with many different methods for creating a game world including modular systems and usage of procedural tools.
• Excellent knowledge of how to manage content for games in an optimized and performant manner.
• A degree in Fine Arts, Animation, Visual Design, or related diploma or certificate.
• Please submit a portfolio/demo reel link with your application.

Ceci ne s'applique pas au Québec

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):

º $113,300 - $171,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):

º $111,500 - $171,700 USD Annually
• Jersey City, NJ :

º $126,700 - $171,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $111,500 - $144,000 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):

º $111,500 - $157,300 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $93,700 - $143,700 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time. In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

Jobcode: Reference SBJ-rnnq5o-18-118-1-158-42 in your application.

Salary Details
Salary Range: $113,300 to $171,700 Per Year ($ USD)
Company Profile
Full Circle

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.