Job Description
WE MAKE FUN...FUNNER.
We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
As a World Builder, you will report to the Environment Director.
Responsibilities
• Work with the Environment Director to establish Environment Theming & Tone, References for sections of the world.
• Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions.
• Work with proprietary procedural tools to lay out and detail sections of the world.
• Work within performance and memory budgets defined by the tech art and engineering teams.
Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
• 3+ Years Experience on Video Game Asset production teams
• Experience shipping environment content in an intermediate to senior role on 1-2 shipped console/PC titles.
• Strong knowledge of architecture, urban planning, and visual design.
• Excellent sense of visual composition, form and color.
• Excellent knowledge of how to manage content for games in an optimized and performant manner.
• A degree in Fine Arts, Animation, Visual Design, or related diploma or certificate.
Jobcode: Reference SBJ-gm9bjm-174-129-59-198-42 in your application.