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Full Time Job

Surfacing Lookdev Artist

Eyeline

London, United Kingdom 01-16-2026
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.

Key Responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
• Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
• Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
Qualifications
• Bachelor's degree or equivalent experience
• Minimum two (2) years of experience in visual effects for live-action feature films or television
• Hands-on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
• Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
• Clear understanding of color space, shading, lighting, and rendering methodologies
• Familiarity with digital photography
About Us

We will only consider applicants based in the United Kingdom, or those willing to relocate.

Jobcode: Reference SBJ-6kzovn-216-73-216-132-42 in your application.

Company Profile
Eyeline

Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.