Job Description
Senior Software Engineer, Developer Relations (Mobile)
PROGRAMMING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
We're looking for a Software Programmer to help bridge Unreal Engine end users from various industries, locations, and levels of experience, with Epic's development team. The ideal candidate is a customer focused senior software programmer, with experience shipping real-time applications on Android and iOS.
In this role, you will
• Provide programming consultation to Unreal Engine licensees as they navigate difficult problems.
• Write well documented and optimized code for fixes and feature improvements.
• Debug, review and analyze minor and major development issues including but not limited to bugs, crashes and runtime performance challenges.
• Work with customers and technical partners from multiple industries to ensure future releases of Unreal Engine continue to meet their needs.
• Drive the creation and development of knowledge-sharing resources, including live presentations, whitepapers, tutorials and knowledge articles.
• Provide mentorship and coaching to team members
What we're looking for
• Senior level experience developing and debugging in multi-threaded applications
• Expertise in C++ is required, experience in Java and Objective C are a plus
• A strong foundation in real-time applications, 3D math, data structures and algorithms
• Professional experience shipping titles for Android, iOS or AR/VR platforms
• Strong written/verbal communication skills including the ability to give technical presentations to audiences with of varying technical backgrounds
• A creative problem solver with a passion for helping other developers
• - Self-motivated individual who will take ownership of the technical relationship with developers and work proactively to reduce friction and improve processes
• Professional experience with the Unreal Engine is a bonus
• Shipped titles on mobile platforms is a bonus
• Android or Apple ecosystem expertise is a bonus
This role is open to multiple locations in North America (including CA, NYC, & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
New York City Base Pay Range
$207,107 - $303,757 USD
California Base Pay Range
$182,255 - $267,307 USD
Washington Base Pay Range
$194,681 - $285,533 USD
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-d2mk92-3-138-114-94-42 in your application.