Job Description
ENGINEERING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
Our ideal candidate will have a deep well of knowledge concerning game development, and also bring a passion for music and creative empowerment for both players and developers alike.
In this role, you will
• Analyze and optimize both memory and performance in systems that have to scale from high-end to mobile systems
• Ensure the technical approach being proposed for a given feature satisfies both the surface-level and deeper engineering-specific requirements
• Propose and develop architectural changes as needed and work with game teams to integrate these changes
• Build tools to automate and validate performance in systems that are performance-critical
• Be a primary hub for communication and information that other disciplines can come to for guidance
What we're looking for
• Experience developing games professionally, and shipping AAA titles
• A keen analytical mind, with strong problem-solving skills
• Strong C++ skills and the ability to code and architect game systems and tools
• Familiarity with scripting systems like Blueprint, Lua, Python, etc.
• Console experience
• Performance profiling and optimization experience
• Experience with Unreal Engine is highly preferred
• Experience working on a live service game is preferred
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-d5yqzz-3-129-5-38-42 in your application.