Job Description
ENGINEERING
What We Do
Fortnite and Unreal Engine are leading the world in entertainment by continually redefining online events. Concerts, movies, and giant world-eating villains are just some of the experiences we've delivered so far. As engineers, we build the tools and technology that allows the team to dream up and deliver new possibilities.
What You'll Do
As part of the Fortnite Team you'll be working on an ambitious new project that aims to deliver content and experiences faster and in more flexible ways.
Using the tools and pipelines of Unreal Engine, you'll work on all aspects of the core engine technology behind a cutting-edge on-demand user generated content system. This platform will have the capability to deliver content to millions of users, within minutes of it being published.
Most importantly you'll work with a creative, energetic, and fun team to continue making Fortnite one of the most popular and engaging gaming experiences in the world!
In this role, you will
• Design and implement new engine runtime features for Fortnite, and the Unreal Engine itself
• Design and implement APIs and supporting tools as required by the demands of the project.
• Optimize both memory and performance in systems that have to scale from high-end to mobile systems
• Analyze and fix common problems in a game engine such as load times, memory usage, and performance problems
• Contribute to the broader design and implementation of the whole project
What we're looking for
• Excellent C++ experience, and familiarity with scripting systems like Blueprint, Lua, Python, etc.
• Experience in a broad range of engineering areas on shipping games or real time visualization systems, with special attention given to low-level code and deep optimization
• Well-versed in software engineering principles, especially API design
• Experience in a cross-disciplinary development environment with excellent communication skills. You should be able to communicate and explain trade-offs with non-engineers!
• Experience with an existing game engine and editor concepts. UE4 or UE5 would be nice to have.
• Fearless attitude to making deep and profound changes to an existing engine to provide paradigm shifting improvements that change the world
• Experience developing in a large codebase at a fast pace, making trade-offs between usability, performance, and power
This position is listed in multiple locations across North America and Europe inlcuding:
Vancouver, Canada
Cary, North Carolina
London, United Kingdom
Jobcode: Reference SBJ-g4w917-3-17-165-16-42 in your application.