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Full Time Job

Senior Cloud Engineer, Horde

Epic Games

Remote / Virtual 1 day ago
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  • Paid
  • Full Time
Job Description
ENGINEERING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
We are looking for an experienced senior cloud programmer to join our build framework team. You will be responsible for delivering new features, fixing bugs, and supporting Horde, our in-house build system, which offers a broad range of services, including CI/CD, remote execution, build health, storage, and analytics. This framework is critical to the delivery of our internal game projects operating at an extremely large scale on Perforce streams over 2TB in size, with an average of 133,000 leases executing per day across 2,000 agents. Last year, we officially released Horde to Unreal licensees, so there are now numerous organisations outside of Epic that also rely on Horde.
In this role, you will
• Take ownership of various parts of the Horde code base, implementing new features, fixing bugs, and providing support to both our internal teams and Unreal licensees
• Bring your cloud expertise to the Horde team, looking for opportunities to make Horde operate as efficiently as possible on AWS
• Work closely with mixed-discipline teams across Epic to find scalable and achievable solutions based on the requirements of Horde's stakeholders
• Operate effectively with teams spanning multiple time zones
• Provide guidance to Unreal licensees both in the form of technical documentation and working alongside developer relations to grow adoption of Horde and ensure we are delivering the best possible build system for anyone working with Unreal
What we're looking for
• 5+ years of professional software development experience
• Strong knowledge of backend or distributed systems development
• Experience working with cloud solutions such as AWS or Azure
• Excellent knowledge in a backend language like C# or Java (C# preferred)
• Performance mindset with experience optimizing code which executes on scalable distributed solutions
• Experience with technologies we use in our tech stack is a plus, ASP.NET, MongoDB, Redis, and Terraform, and a good understanding of how to use them efficiently
• Highly collaborative with excellent technical and non-technical communication skills
• Previous experience working with Unreal and a good understanding of its tech stack is a plus
This role is open to multiple locations in North America and Europe (excluding CA, NY, & WA).

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-yjj81m-216-73-216-69-42 in your application.

Company Profile
Epic Games

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.