Senior Backend Engineer (Media Services)
ENGINEERING - ONLINE
What We Do
Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows games like Fortnite to utilize a combination of platform online services as well as Epic's own online services to build cross-platform online features. Login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics are just a few examples of online features that our Online Game Services team helps games utilize.
What You'll Do
As a member of the Media Services team, you'll build the platform that empowers existing and upcoming services within the Epic Games ecosystem. You'll face great challenges to build highly distributed, concurrent systems to serve the needs to provide media to millions of users. You will work closely with other teams to design and maintain resilient services based on synchronous and asynchronous APIs.
In this role, you will
• Design, build and maintain distributed processing systems
• Build APIs for high scale services
• Build tools to handle long term connection management in Kubernetes clusters
What we're looking for
• Extensive knowledge of Go concurrency patterns
• Production experience in building GRPC endpoints
• Experience with microservice environments
• Experience with Kubernetes based environments
• Experience with NoSQL and SQL based databases (ideally AWS DynamoDB , PostgreSQL)
This position is listed in multiple locations across North America and Europe including
Cary NC, USA
Toronto ON, Canada
New York NY, USA
Boston MA, USA
Jobcode: Reference SBJ-gxvzwq-3-238-204-167-42 in your application.
Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.