Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is searching for highly talented and creative Environment Artist to join our team in building some of the best looking architecture and POIs in Fortnite. Applicants will need to demonstrate a strong artistic ability, bringing with them a strong understanding of form, function, detail, the skill to interpret concept art, and the technical skills to bring their work to life in Unreal Engine 5. Artists are required to be versatile with the ability to build both organic and hard surface assets. Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire.
In this role, you will
• Utilize UE5, bring game designs and concept art to life by creating new points of interest (POIs) for our Battle Royale Island; collaborating with a variety of stakeholders including Level Design, Tech Art, and FX
• As an Environment Artist, you will work closely with Leads, Production, and the POI owner to ensure the high-quality delivery of work through tasking and prioritizing deliverables, driving creative conversation with level design, and maintaining clear and open lines of communication
• Build and texture architectural and thematic sets that Level Design will use to dress the environments, acting as a point of contact throughout the production cycle
• Be an expert in modular architecture kit creation with DCC tools, such as 3DS Max, Maya, Blender, and ZBrush
• Use your strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter and Designer, to develop architecture in a high-to-low poly baking process. This will involve utilizing tileable textures, trim sheets, unique unwraps, and displacement map creation
• Bring your knowledge and understanding of performance constraints and your experience with developing across multiple platforms
What we're looking for
• Required: An online portfolio of previous professional and personal work (please provide any needed passwords on your resume)
• Bachelor of Arts degree from an accredited university in the US, or its foreign equivalent in Game Art, Digital Arts, Interactive Media, or other related degree
• At minimum, 3 years of professional experience in the video game industry building architecture and working on POIs for shipped titles
• At minimum, 1 shipped title that exhibits AAA game-quality art
• Excellent written and verbal English communication skills
This role is open to multiple locations across the US (including CA, NYC, & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
New York City Base Pay Range
$136,652 — $200,423 USD
California Base Pay Range
$120,254 — $176,373 USD
Washington Base Pay Range
$109,322 — $160,339 USD
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-z39qv7-18-97-14-85-42 in your application.