Full Time Job

Houdini Generalist


Burbank, CA 01-05-2021
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Houdini Generalist (Water Sim Experience)

We currently have an opening for a Houdini Generalist with extensive background and experience in photo real lighting using Houdini. Experience creating water sims a huge plus!

The position is located in Burbank, CA but, will be remote for now.

• Work within the show structure and production deadlines to complete all lighting & rendering tasks
• Responsible for pre-comps, quality checking for any issues on render passes, and setting up render settings
• Debug any issues when building out scenes and making sure renders are efficient
• Communicate clearly and efficiently with compositors and provide any elements needed
• Take exact direction from show leads and supervisors

• Minimum 3 years of experience in Lighting and Rendering for TV, Film and Animation
• Solid understanding of a VFX production pipeline
• Proven trouble shooting and independent problem-solving abilities
• Experience with Houdini a must
• Extensive knowledge in 3D regardless of 3D software
• Strong organizational skills
• Experience in Maya, V-Ray, or 3Ds Max a plus