Showing 1 - 22 of 22 postings found
Skydance is looking for an experienced Lead Producer to partner with development studios and internal publishing functions to drive milestone delivery and manage day-to-day execution across high-profile AAA titles.
Skydance is looking for a seasoned QA Manager to build and lead a publishing quality assurance function from the ground up, managing external testing partners and owning the end-to-end process for interactive entertainment titles.
Skydance is looking for an experienced Social Media Manager to develop and execute the social media strategy for the brand and all upcoming interactive entertainment titles.
Skydance is seeking a Junior Environment Surfacing Artist to contribute to the development of textures, materials, and shaders for environments and props using Substance 3D tools and Photoshop.
Skydance is seeking a Senior Grooming TD to create high-quality grooms and hair shading lookdev for characters, furry creatures, and feathered elements within an established animation pipeline.
Skydance is looking for a Senior Environment Surfacing Artist to develop the visual language and surface aesthetics of environments and props while creating refined materials and textures across various artistic styles.
Skydance is seeking an Email Marketing Specialist to execute end-to-end campaigns, including copywriting and building journeys within Salesforce Marketing Cloud for their gaming portfolio.
Skydance is seeking an Environment Surfacing Artist to create textures and materials using procedural workflows and hand-painted techniques to deliver a visually impressive look for animated productions.
Skydance is seeking a 2D Effects Artist to design and explore magical effects that help shape the visual tone and artistic language of an upcoming feature film.
Skydance is looking for a Senior Gameplay AI Engineer skilled in working with creative teams to build key NPC gameplay features and frameworks.
Skydance is seeking an Environment Modeling Artist to collaborate with the production designer and art department to create and iterate on high-quality environmental models that define the visual look of animated productions.
Skydance is looking for an Environment Surfacing Lead Artist to lead a team of surfacing artists in creating high-quality materials, textures, and surface aesthetics for environments and props using modern USD-based workflows.
Skydance is seeking an Art Director to help shape the visual identity of an upcoming animated feature film by defining and executing the overall look and feel to support story and character.
Skydance is seeking a Senior Crowds Technical Artist to assist the Crowds Supervisor with technical and creative approaches to assigned sequences by creating master crowd rigs and deploying them to the team for production shots.
Skydance is seeking a QA Lead to own test strategy and execution across gaming titles while exploring how AI and machine learning tools can be integrated into the production quality assurance practice.
Skydance is seeking a Mid Systems Administrator to manage the deployment and maintenance of the company's infrastructure services, systems, and network using configuration as code methodologies.
Skydance is looking for an Animator to give credibility and transmit specific emotions in film by creating high-quality animations that align with the director's vision and production design.
Skydance is looking for a Senior Animator to create high-level character animations while providing artistic guidance and mentorship to the team to ensure emotional credibility and technical excellence in film production.
Skydance is seeking a Pipeline Engineer to contribute to the development, testing, and maintenance of software applications and libraries for the global feature animation pipeline.
Skydance is looking for a Senior Rigging Artist to develop, implement, and support complex character and prop deformation rigs for use in crowds, layout, and animation.
Skydance is looking for a core systems engineer skilled in working with game development teams to build key frameworks and systems using Unreal Engine.
The Principal Engineer plays a critical role in driving innovation and ensuring that the organization stays at the forefront of technology trends.