Showing 76 - 100 of 130 postings found
Riot Games is seeking a Principal Game Designer to shape player engagement and progression systems for League of Legends, collaborating with interdisciplinary teams to innovate and iterate player-focused designs.
Riot Games is seeking an Engineering Manager to guide an engineering team through all phases of software development and operations lifecycle, focusing on developer connections, tools, and frameworks.
We are seeking a versatile Sourcing & Analytics Manager to join our procurement team.
As a Manager of Technical Art, you will lead and support defining the technical art needs across all of the different creative and technical teams on an unpublished R&D product.
Riot Games is seeking a Head of Equity Administration to lead the equity team in managing global equity programs, enhancing process controls, and ensuring accurate financial reporting and compliance.
As a Senior Manager, Software Engineering within Riot Discovery Studio, you will report to the Tech Director on an unpublished R&D product, directing internal and external teams of engineers to support product exploration, integrate, and extend critical backend technologies, and scale our technology to meet the needs of a live Riot title.
Riot Games is seeking a Principal Researcher to help understand League of Legends' current and emerging audiences and inform/assess what they build for those audiences.
As a VFX Lead on the Singapore Studio (Unpublished R&D Product), you will lead the visual effects discipline, driving craft quality, partner alignment, and production excellence.
As a Senior Game Designer on Riftbound, you'll report to a Game Design Manager and work directly with other designers.
As Technical Producers at Riot, we lead passionate technical teams to create products and experiences that achieve maximum developer and player value. We guide development, clear blockers, and push initiatives across the finish line while ensuring our teams are sustainable and have a great collaborative environment.
Riot Games is looking for a Principal Technical Product Manager to identify and execute high-impact opportunities where Machine Learning and Generative AI can enhance the player experience and development workflows for VALORANT.
As a Brand Manager III for Teamfight Tactics (TFT), you will lead high-impact initiatives and deliver world-class campaigns that strengthen TFT's brand identity.
Riot Games is seeking a strategic leader to oversee a team responsible for managing and scaling global commercial partnerships across games, entertainment, and esports to deliver value to fans and partners.
As a Principal Software Engineer, you'll lead the development of key features and model high standards of engineering excellence.
Riot Games is seeking a Director of Research to lead and build a multi-disciplinary research organization focused on redefining how games are built and played.
Marketing Creative Director - VALORANT (Contract) As the Marketing Creative Director for VALORANT Mobile, you will report to the China VALORANT Creative Lead, and will be responsible for shaping and delivering world-class campaigns for VALORANT MOBILE in China.
Riot Games is looking for a Senior Technical Program Manager to coordinate development projects and lead the integration of games with the Publishing Platform's suite of products.
Riot Games is seeking a Principal Technical Product Manager focused on Artificial Intelligence to assess their product landscape and identify where Machine Learning and Generative AI can transform game development and player experiences.
Riot Games is seeking a Principal Insights Analyst to lead the AXE Insights pod for Teamfight Tactics, focusing on monetization strategy and player experience.
Riot Games is seeking a Consumer Products and Experience Operations Manager to own and scale Riot Games Korea's CPX operational engine while helping shape the short- and long-term strategy for direct-to-consumer business and experiential growth.
Publishing Product Manager, Event - VALORANT (Contract) Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in genre-defining games.
Esports Events Coordinator, APAC Emerging Markets - Content Services (Contract) Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games.
At Riot, we believe in putting players first. Our Sydney-based team contributes to the unpublished R&D Product, collaborating globally to build next-generation features and technology.
Riot Games is looking for a Staff Software Engineer to drive technical direction and execution within the Unreal Ecosystem team while mentoring senior engineers and developing high-standard code for game development pipelines.
Riot Games is looking for a Publishing Product Manager to lead marketing strategies, community engagement, and go-to-market campaigns for an unpublished R&D product within the Korea and Japan markets.