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Video Game Jobs

Showing 926 - 948 of 948 postings found

Job Title Company Location Date Type Description Logo
Data Engineer
Playstation
London, United Kingdom 03-13-2026
Full Time Job

The role We are looking for a Data Engineer to join Sony Interactive Entertainment, where data plays a key role in how we build, improve and understand PlayStation experiences around the world.

Senior Puzzle Game Designer - Games
Netflix
Helsinki, Finland 03-13-2026
Full Time Job

Netflix is seeking a Senior Game Designer to design, plan, and implement mechanics for high-quality casual puzzle, word, and deduction games for a global audience.

Senior Animator - EA Sports Technology
Electronic Arts
Remote / Virtual 03-13-2026
Full Time Job

Senior Animator (Character Technology) - EA SPORTS Technology Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

Senior Design Program Manager, Games Platform
Netflix
Remote / Virtual 03-12-2026
Full Time Job

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality.

Experienced Rendering Software Engineer - FC
Electronic Arts
Vancouver, BC 03-12-2026
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

UX Designer
Electronic Arts
Guildford, United Kingdom 03-12-2026
Full Time Job

100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter.

Gameplay Animation Director - Bge2 - M/F/Nb
Ubisoft
Montpellier, France 03-12-2026
Full Time Job

Ubisoft is seeking a Gameplay Animation Director to define and embody the project's gameplay animation vision for the upcoming space opera title Beyond Good & Evil 2.

Systems Administrator (Devops&sre)
Ubisoft
Shanghai, China 03-12-2026
Full Time Job

Ubisoft is seeking a skilled Systems Administrator to design and operate Kubernetes-based environments, develop automated CI/CD pipelines, and implement observability platforms to support game production infrastructure.

Senior Animation Artist
Riot Games
Shanghai, China 03-12-2026
Full Time Job

Riot Games is looking for a Senior Animation Artist to create high-quality character and creature animations that bring life and personality to interactive experiences for an unpublished R&D product.

Development Manager - UFC
Electronic Arts
Remote / Virtual 03-11-2026
Contract Job

Electronic Arts is looking for a Development Manager to lead a team of software engineers and manage project schedules to ensure the successful delivery of technical initiatives for the UFC and NHL development teams.

Expert Technical Animator
Activision
Malmö, Sweden 03-11-2026
Full Time Job

Expert Rigging Artist / Technical Animator Elsewhere Entertainment is looking for an Expert Rigging Artist / Technical Animator to support the development of an exciting new IP.

Machine Learning Engineer
Electronic Arts
Remote / Virtual 03-11-2026
Full Time Job

The Senior Machine Learning Engineer will report to the Senior Manager, EA Player Security Data Labs.

Senior Lighting Artist
Electronic Arts
Guildford, United Kingdom 03-11-2026
Full Time Job

100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter.

Lead Producer
Playstation
Montreal, QC 03-11-2026
Full Time Job

As a Lead Producer, you will act as an owner of major ''sections'' of the game.

Business Analyst, Supply Chain
Playstation
San Mateo, CA 03-11-2026
Contract Job

Business Analyst, Supply Chain (Contract) Why Sony Interactive Entertainment? Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work.

Development Director
Electronic Arts
Remote / Virtual 03-11-2026
Full Time Job

Electronic Arts is looking for a Development Director to lead the delivery of enterprise-wide Application Lifecycle Management solutions and manage Agile-driven initiatives for the Game Developer Experience Engineering team.

Senior Product Manager II - Tax and Billing
Disney
Los Angeles, CA 03-11-2026
Full Time Job

Disney is looking for a Senior Product Manager to drive the design, implementation, and optimization of scalable, compliant, and reliable tax and billing infrastructure for its global streaming products.

Head Of Global Creative and Product Development Operations
PlayStation
Remote / Virtual 03-11-2026
Full Time Job

PlayStation is looking for an experienced Head of Global Creative and Product Development Operations to manage the global creative team and oversee the product development lifecycle for licensed merchandise.

Experience Designer - EA Sports™ FC (12 Month)
Electronic Arts
Bucharest, Romania 03-11-2026
Temporary Job

Electronic Arts is looking for an Experience Designer to partner with cross-functional teams in creating high-impact, intuitive, and scalable player experiences within the EA SPORTS FC live service platform.

Videogame Tester - Russian
Electronic Arts
Madrid, Spain 03-11-2026
Full Time Job

Electronic Arts is looking for a native Russian speaker to ensure high-quality localization by identifying and reporting bugs, flaws, and linguistic issues across various gaming platforms.

Videogame Tester - Norwegian
Electronic Arts
Madrid, Spain 03-11-2026
Full Time Job

Electronic Arts is looking for a native Norwegian speaker to ensure high-quality localization by identifying and reporting linguistic bugs and flaws across various gaming platforms.

Videogame Tester - Swedish
Electronic Arts
Madrid, Spain 03-11-2026
Full Time Job

Electronic Arts is looking for a native Swedish speaker to ensure high-quality localization by identifying and reporting linguistic bugs and flaws in their video game titles.

Videogame Tester - Turkish
Electronic Arts
Madrid, Spain 03-11-2026
Full Time Job

Electronic Arts is looking for a native Turkish speaker to ensure high-quality localized versions of their titles by identifying and reporting linguistic bugs and flaws before release.

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