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Video Game Jobs

Showing 926 - 950 of 978 postings found

Job Title Company Location Date Type Description Logo
Market Community Lead Thailand, Lol
Riot Games
Bangkok, Thailand 11-19-2025
Full Time Job

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim.

Technical UI Designer
Epic Games
Porto Alegre, Brazil 11-19-2025
Full Time Job

DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.

Senior Producer
Infinity Ward
Woodland Hills, CA 11-19-2025
Full Time Job

The Senior Producer will work closely with stakeholders across the studio and the publisher to ensure the very best game is produced on-time and within budget.

Principal Software Engineer, Services
Riot Games
Los Angeles, CA 11-19-2025
Full Time Job

As a Principal Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals.

Java Software Engineer
Electronic Arts
Vancouver, BC 11-19-2025
Full Time Job

The Java Software Engineer for Electronic Arts will engage in the game creation process by designing, implementing, and debugging software on multiple platforms, working with various teams to develop and maintain large-scale distributed backend services.

Associate Quality Designer
Electronic Arts
Remote / Virtual 11-18-2025
Full Time Job

The Associate Quality Designer for Electronic Arts will collaborate with developers using the Frostbite engine to identify and report on quality targets, support partners, analyze feedback, and improve processes within the QA department.

Principal Technical Designer
Ubisoft
Montreal, QC 11-18-2025
Full Time Job

As a Principal Technical Designer, you'll create and implement complex, technical, and systemic design elements in a game.

Texture Artist
Ubisoft
Montreal, QC 11-18-2025
Full Time Job

Ubisoft is seeking a Texture Artist to create photoreal textures, develop shading, and work on asset look development with a strong understanding of Mari, Substance Painter, Arnold, and Houdini.

AI Enablement Engineer
Electronic Arts
Vancouver, BC 11-18-2025
Full Time Job

As an AI Solutions Engineer for EA Experiences, you will be an innovator and creator of cutting-edge AI solutions, solutions that keep our fans at the center of everything we do.

Lead Level Designer
Sledgehammer Games
Remote / Virtual 11-18-2025
Full Time Job

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III.

Senior Character Artist - Month Temporary Role
Electronic Arts
Vancouver, BC 11-18-2025
Temporary Job

Senior Character Artist - 12 Month Temporary Role Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

Sr Manager, Product Management Wildrift
Riot Games
Dubai, United Arab Emirates 11-18-2025
Full Time Job

Sr. Manager, Product Management WildRift EMEA (Fluent in Turkish) As the Senior Manager, Product Management WildRift for EMEA, you will be responsible for leading the publishing efforts and community engagement in locally served countries and languages within your subregion.

Expert Level Designer
Sledgehammer Games
Remote / Virtual 11-18-2025
Full Time Job

Your Platform Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III.

IT Manager
Electronic Arts
Bucharest, Romania 11-18-2025
Full Time Job

As the IT Leader, you will help ensure our Studios have the technology, knowledge, and services they need to create world-class games.

Product Language Manager, Japanese
Netflix
Tokyo, Japan 11-18-2025
Full Time Job

The Globalization team, an organization within Content Platform, Operations, and Publishing (CPOP), is responsible for translation and cultural adaptation of most things Netflix creates, from beautiful user interfaces to discovery of cinematic original programming and Games.

Technical Information and Content Specialist
Playstation
Adelaide, Australia 11-18-2025
Full Time Job

PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

Expert Data Analyst, Pqi
Electronic Arts
Vancouver, BC 11-18-2025
Full Time Job

As an Expert Data Analyst, you won't just report on metrics-you'll shape product strategy, influence game design and lead innovation.

Director, Technical Art
Epic Games
Remote / Virtual 11-18-2025
Full Time Job

What You'll Do Epic Games is seeking a Technical Art Director to help define the visual and technical direction for our next-generation mobile experiences.

Associate Quality Designer
Electronic Arts
Remote / Virtual 11-17-2025
Full Time Job

Electronic Arts is looking for an Associate Quality Designer to develop quality strategies, enhance QA processes, and collaborate with various teams to ensure high standards in the Skate™ game.

Développeur Se Logiciels Sénior E Principal E En AI Senior Lead AI Software Developer - Battlefield
Motive
Montreal, QC 11-17-2025
Full Time Job

EA Motive is seeking a talented Lead AI Programmer (Senior level) passionate about AI development to work on the Battlefield Franchise.

Battlefield
Motive
Montreal, QC 11-17-2025
Full Time Job

Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again-iconic worlds where every player feels like the hero.

Technical Artist 2 - Asset Management
Electronic Arts
Vancouver, BC 11-17-2025
Full Time Job

The Technical Artist 2 - Asset Management for Electronic Arts will focus on organizing, tracking, and delivering assets across production by maintaining asset management frameworks, building scalable workflows, and integrating DCC tools with tracking systems.

Software Eng
Playstation
Remote / Virtual 11-17-2025
Full Time Job

What you'll be doing Analysis of customer requirements to produce maintainable designs Develop and deliver work to schedule Participate in code and documentation reviews Provide estimates for tasks Provide input to technical writers producing documentation Work with support engineers on customer issues Supporting other team projects on an adhoc basis when the need arises What we are looking for Must have BSc in Computer Science or equivalent experience Strong C/C++ skills gained in a commercial environment Deep understanding of concurrency and related design patterns A solid understanding of software testing techniques including writing unit tests Experience with Git, GitHub or other major version control systems Good problem-solving skills Nice to have Strong UI / UX design skills Experience with other languages including C# .

Site Reliability Engineer
Playstation
Adelaide, Australia 11-17-2025
Full Time Job

Playstation is looking for a Site Reliability Engineer to join their Future Technology Group in Adelaide, focusing on enhancing the stability and operational readiness of their cloud gaming services, requiring expertise in Linux systems, programming, and large-scale infrastructure management.

Software Engineer 4 5 - Content, Business Products and Games Platform Engineering
Netflix
Remote / Virtual 11-16-2025
Full Time Job

About Content and Business Products Engineering organization: Content and Business Products Engineering builds the products and services used by our internal and external creative partners producing and managing our global content.

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