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Video Game Development / Publishing Jobs

Showing 26 - 50 of 668 postings found

Electronic Arts Romania is looking for a Customer Success Engineer to charm our Game Creation teams with top quality services.

 

We are looking for an experienced Technical Designer like you, to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft. You will work on an exciting new project at the studio, and report to the Design Line Manager at DICE's Los Angeles office.

 

The Senior Tools Software Engineer role collaborates with QA and Game Development to create tools and technical strategies with the goals of improving game development infrastructure and increasing efficiencies in the Development and QA processes.

 

As a Producer your responsibility is to own and drive a significant part of the game and lead a cross-discipline development team through launch and into what should be many years of successful blockbuster live service. This is a key role that involves a high level of interaction with team members, development partners, project and studio leadership.

 

We're looking for a highly skilled Senior Sound Designer who will embrace our culture and share his/her hard earned expertise to create an incredible experience for our players. We're picturing someone who is passionate about the Star Wars Universe, with an appreciation for audience immersion and a knack for making worlds come alive.

 

EA is looking for a highly motivated HR professional to join its dynamic HR team to expand its Employee Relations Center of Excellence. Our objective is very simple engage our people to create a high-performing culture where all employees will grow and do the best work of their careers.

 

You will be empowered to have a creative stake in everything you do. We also firmly believe that in order to achieve peak performance one must have a balance between work and personal life.

 

PopCap is on the hunt for bright, talented people with a passion for making the world's best games. What is in it for you? A super-fun environment, rewarding work, and lots of great perks.

 

EA is looking for a highly motivated HR professional to join its dynamic HR team to expand its Employee Relations Center of Excellence. Our objective is very simple engage our people to create a high-performing culture where all employees will grow and do the best work of their careers.

 

Our Sr Director, People Experience Business Partner (HRBP) is accountable for the business partner relationship to drive the talent strategy, workforce plan and people experience roadmap working with senior management within the Marketing and Commercial organization.

 

We are seeking a Lead Character Artist who is passionate about creating high-quality, realistic characters and is eager to join us in our desire to push quality to the next level. You will report to the Studio Line Director.

 

We're looking for a Principal Product Manager for our Production Systems Team Reporting to the senior director of product management, you will oversee the technologies at the core of Frostbite's content production pipelines. This includes the FrostEd editor, asset database, data build system, and profiling tools.

 

The .NET SW Engineer is accountable for developing the toolset that support the localization process to deliver videogames in up to 20 languages. She/he will be a strong and knowledgeable .

 

You will have a key role in setting up the programmatic and social media teams. The Senior Buyer, Programmatic will oversee the day-to-day activity of the programmatic teams; including end-to-end campaign execution, optimization and management of campaign budgets and pacing.

 

A Software Engineer is a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms-working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools.

 

You will work with development and live services team to ensure that all our user experiences cover the end-to-end development pipeline, including identifying dependencies with other teams, crafting visual ID, and interfacing with core User Interface groups. The successful candidate will have a strong mix of design and artistic skills across the console and live services gaming space.

 

We are looking for a talented Graphic Designer to join an established team of developers working on the next iteration of the critically acclaimed NHL franchise. This is an opportunity to join a veteran team and help bring the creative vision to life on an established AAA EA Sports title.

 

As Software Engineer you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms-working on complex problems with Designers, Artists and other Engineers in the Game Modes domain. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

 

We are looking for a Senior Game Designer to join our team! Create features and content related to the character, camera, controls, player tools, abilities, and weapons.

 

We need you to bring your vision and passion to a team dedicated to reimagining music through immersive media.

 

The NHL and UFC team is looking for a Systems Engineer to play a key role in shipping a high-quality title. The Systems Engineer works with other domains and production to integrate and develop core technologies, manage and optimize memory, load time, and performance, and help guide the title through the final stages of development.

 

The Legal Team at Electronic Arts is seeking a lawyer to join us as Legal Counsel, Music and Entertainment. This position requires a media lawyer with strong music and business affairs experience and substantial knowledge of, and experience with, intellectual property law.

 

Technical Operations and Cloud Engineering's charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, core services, and studio services.

 

For this position, we're looking for wildly creative applicants with a real passion for games, great social and communication skills as well as a positive, collaborative mentality.

 

You will lead vendor artists and internal OS artists to support one or more projects including all of the following and other Responsibilities: assigned by the management team.

 
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