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Temporary Job

Temporary Technical Artist for SIGGRAPH Asia

CAMERA, University of Bath

Remote / Virtual 04-30-2025
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  • Paid
  • Temporary
  • Mid (2-5 years) Experience
Job Description

Temporary Technical Artist for SIGGRAPH Asia

Transform research data into compelling visualisations for publications by creating high-quality vector diagrams including:

  • Eye-catching teaser figures that showcase key results
  • Technical illustrations for method / concepts explanation
  • Comparison figures showing proposed method versus state-of-the-art approaches

Produce a supplementary video explaining our research contribution that creates a compelling visual narrative including:

  • Create smooth transitions between different sections of the video (introduction, method, results)
  • Animate key concepts and algorithms to effectively communicate technical details
  • Develop animations showing the progression/iteration of our technique
  • Visualise comparison sequences showing our technique against existing methods
  • Add overlay text for on-screen clarity and include subtitles of voice-over narration

Example of Specific Tasks:

  • From a series of mesh files (e.g., *.obj) representing individual frames of an animation, create visually appealing 3D renders with a minimalist style for both images and videos.
  • Create dynamic renders showing skeletal structures visible through translucent skin during animated movement sequences.
  • Generate UV maps for 3D meshes, create ad-hoc materials and apply specialised textures, including checkerboard patterns to visualise deformations and colour gradients to highlight corresponding points between different shapes.

Proficiency in the following software packages:

  • 3D Modeling & Animation
    • Autodesk Maya and/or
    • Blender
  • Vector Graphics & Illustration
    • Adobe Illustrator
    • Inkscape
  • Image Editing & Compositing
    • Adobe Photoshop
    • Adobe After Effects
  • Video Editing
    • Adobe Premiere Pro
    • DaVinci Resolve
  • Additional Technical Skills
    • Coding in Python (or MEL for Autodesk Maya)

Longer Term Goals

  • Template Development For Future Papers
    • Develop a visually appealing and consistent visual identity (colours, fonts, graphic elements)
    • Create customisable / reusable diagram templates for core algorithmic concepts
    • Design slide deck template based on the same design language
  • (Python) scripts to create a pipeline that automate common tasks
    • Automate the process of converting output mesh sequences to rendered animated sequences


We are looking for an average of 30 hours per week in the lead up to the SIGGRAPH Asia Technical Paper deadline on 24 May.

Jobcode: Reference SBJ-23o0b6-18-97-14-81-42 in your application.

Application Instructions

Please contact with your CV/portfolio and expression of interest.

Company Profile
CAMERA, University of Bath

CAMERA performs world-leading research in Intelligent Visual and Interactive Technology, underpinned by academic and partner expertise across Computer Vision, Graphics, Human Computer Interaction and AI – as well expertise in healthcare, rehabilitation, biomechanics, musculoskeletal modelling, sports performance, and psychology.