Senior Lighting Artist
Treyarch
Vancouver, BC
Are you a Senior Lighting Artist with a creative passion and the technical skills to light shots and sequences for an animated feature? The Senior Lighting Artists uses creative and technical skills to light shots and sequences. Facilitating shots through the lighting and rendering pipeline through to finalizing.
What you'll get to do:
• Bring shots from lighting production through to finalising based on project deadlines and milestone goals
• Follow Supervisor and Leads direction to create and design lighting for complex scenes; look developed assets, animation files and FX elements
• Polish the lighting on a shot and composite together assets and environment renders into a final shot, troubleshooting any issues
• Use appropriate compositing software to create a composite tree that combines the rendered levels and adjust the final composite until it meets the vision of the Directors and Supervisors
• Work closely with the Lighting Leads to adapt lighting rigs
• Communicate updates and track data per Production direction
• Provide solutions to visual problems through existing tools or by supporting new tool development
• Work with the Creative leads to interpret the visual goals in context of the tools and processes of the project
• Work with the Creative leads to ensure that tools and procedures support the creative process
• Communicate schedule implications in of visual requirements
• Provide direct visual support/feedback to artists where required
• Mentors less experienced digital artists, Producers and Production Management by sharing expertis
What you bring:
• 5 + years' experience on feature films, TV and/or animated feature in Lighting, at least 1 feature animation film
• Experience doing Key or Master shot lighting
• Proficiency demonstrated through past project work and/or reel/portfolio
• Working knowledge of Lighting in either Katana, Houdini (Solaris), Gaffer or Clarisse Builder and Compositing in Nuke
• Ability to create lighting rigs
• Demonstrates solid knowledge in pipeline troubleshooting
• Must have a good ''eye'', and a good understanding of light, colour, contrast, shading, and lighting design for animated features
• Attention to design and artistic detail
• Knowledge of rendering workflows
• Advanced level of understanding of compositing and colour theory
• Experience using Python desirable
• Completion of degree program or working equivalent
• Have a thorough understanding the film post production process
• Understand the visual requirements for the film, design procedures and techniques
• Ability to efficiently organize and prioritize assigned tasks
• Strong written and verbal English language skills
• Ability to work solo as well as collaboratively within a team environment and when necessary to pass knowledge to other staff members
• Excellence in problem solving and balancing quick turnaround with long term quality and ability to meet deadlines with high quality output
• Ability to take direction and feedback and apply this to assets or shots moving forward; anticipating the supervisors and leads preference
• Ability to effectively work and communicate with all personality types
Jobcode: Reference SBJ-g45nyq-3-91-79-134-42 in your application.
Animal Logic is one of the world's most accomplished digital studios producing award winning, ground breaking and trail blazing animation, visual effects and design.