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Full Time Job

Character Modeller

Animal Logic

Vancouver, BC 08-21-2021
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Are you a Character Modeller interested in working with us on our upcoming animated feature? The Modelling Artist will interpret a variety of media from Concept Art and create applicable, working 3D models back into the pipeline ready for utilisation from other departments.

What you'll get to do:
• Interpret 2D designs and translate them into 3D space by utilizing software such as Maya, UV Layout, Z- Brush, all while maintaining the original artistic intent
• Produce complex models to a high standard with a thorough understanding of shape, scale and form for Maya models
• Work within/produce - topology/wire frame, turntables, character and/or environment
• Produce accurate UVs for models for use in downstream departments
• Produce highly optimized meshes that can be rendered and displayed efficiently for downstream departments such as Rigging, Layout and Lighting
• Assume responsibility for ensuring assigned work is produced to appropriate standard quality within the scheduled timeframe and deadline
• Ensure a high level of communication is maintained with the Model Lead and Supervisor, particularly where situations arise that may compromise the quality or scheduled delivery of material
• Distribute and share knowledge regularly to assist in the ongoing development of innovative tools and or techniques for modelling
• Efficiently document workflow and feedback from Leads or Supervisors
• Assist with the training and mentoring of less experienced modelling artists as required and maintain a discipline of leadership by example
• Interact with tracking systems and production staff

What you bring:
• 3+ years' experience in feature films, TV series, or within the gaming industry with a focus on Modelling
• Previous experience working in a feature film pipeline; feature animation preferred
• Proficiency is demonstrated through past project work and/or reel/portfolio with an emphasis on character models
• Able to demonstrate expressive and cartoon aesthetic
• Proficiency in Maya
• Experience with Z-Brush is a bonus
• Proficiency in both hard surface and organic modelling techniques and topology
• Proficiency in creating both hard surface and organic models including environments, props and creatures
• Solid understanding of proper edge flow and polygon density
• Solid understanding of the topological requirements of subdivision surface for both static and deforming models
• Proven technical and visual skills with an understanding of art and design within animation environment
• Excellent attention to detail and the ability to abstract and interpret design down to its' fundamentals
• Strong understanding of industry standards, conventions, and formats to enable successful completion of work
• Strong organisational and time management skills with the ability to efficiently organise and prioritise work across multiple areas and work under pressure
• Excellence in problem solving and balancing quick turnaround with long term quality while adhering to project and team deadlines
• Strong written and verbal English language skills
• Strong interpersonal skills with the ability to work solo as well as collaboratively within a team environment and when necessary to pass knowledge to other staff members
• Ability to take direction and feedback and apply this to assets or shots moving forward
• Completed education in a relevant field is preferable

Jobcode: Reference SBJ-r71jep-18-188-158-92-42 in your application.

Company Profile
Animal Logic

Animal Logic is one of the world's most accomplished digital studios producing award winning, ground breaking and trail blazing animation, visual effects and design.