Full Time Job

Senior VFX Artist


Remote / Virtual 09-14-2022
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  • Paid
  • Full Time
Job Description
Senior VFX Artist - (Open to Remote)

Your Platform

Toys for Bob, a collaborative team of stellar individuals that have inspired love, joy, and laughter through epic AAA entertainment for more than 30 years, is open to remote work! Our passion for developing award-winning games with diverse genres includes the Crash Bandicoot®, Call of Duty®, Overwatch®, Spyro®, Skylanders®, and Tony Hawk® franchises. We are constantly evolving and support our growing employees to be as innovative as they can be. Toys for Bob's experienced developers are looking for creative individuals ready to take on exciting and new projects. Join us!

Toys for Bob is wholly owned by Activision. To learn more about our studio, visit us at www.toysforbob.com and @ToysForBob on Twitter.

Your Mission

As a Senior VFX Artist, you will report directly to our Lead FX Artist. The ideal candidate is an artist/magician/pyromaniac/tech-head who can build astounding visual FX.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Create amazing yet efficient in-game particle and geometric VFX using proprietary tools as well as Maya and Photoshop
• Work with level artists, level designers, character designers, and programmers to implement and troubleshoot FX
• Build art assets that demonstrate advanced techniques
• Be a proactive problem solver with a solid grasp of art and design principles

Player Profile

Minimum Requirements:
• 5 + years of experience in VFX for games
• Strong experience working with real-time particle engines and geometric FX as demonstrated by a strong portfolio
• Strong understanding of color, composition, and timing
• Texture creation expertise by hand, photos, or other packages
• Good modeling, UV-ing, rigging and animating skills
• Solid understanding of art pipelines and how to get the most out of them
• Strong communication skills, self-motivated, and a great teammate
• Flexibility with the adoption of art styles and direction
• Sets priorities and plans with a realistic sense of the time demand involved
• Takes personal responsibility for the quality and timeliness of work and achieves results with little oversight
• Maintains composure in highly stressful or adverse situations

Bonus Experience:
• Deep understanding of timing, scale, color, composition, motion and physics for visual effects
• Cascade, Maya, Photoshop and After Effects experience
• Shipped one or more AAA titles
• Scripting or programming experience
• Solid understanding of art pipelines and how to get the most out of them
• Experience working among art, design, and engineering departments
• Motivated and driven to face challenges and be a problem solver
• Texture creation expertise, either 2D painting, photosource or 3D renders
• Modeling and UVmap understanding
• BS/BA/BFA degree in graphic design, fine arts, digital arts or similar

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Jobcode: Reference SBJ-dy3ymk-44-201-68-86-42 in your application.

Company Profile

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.