Activision Central Tech works to support our development studios and their titles. Comprising seven main teams, we have many specialties including big data, privacy and security, motion capture and animation pipeline technologies, graphics, build and infrastructure for studio development and data centers, optimization, systems programming and online services including matchmaking and networking. Central Tech is distributed globally with offices across the US, and in Canada, England, Ireland and Japan.
Work location can be flexible.
Most of our teams are composed of both engineering and research talent, allowing us to always have an eye on the future. Our talented engineers help with title development and provide valuable knowledge sharing between studios while our researchers are action-oriented and keep a strong connection with the needs of the game studios.
Central Tech is part of Activision. To learn more about us and our research, please visit us at https://research.activision.com/.
As a Security Specialist Engineer you will provide expert analysis and robustly engineered solutions to help strengthen our titles against threats to both gameplay feature and anti-cheating integrity. The role requires an insightful, agile, and pragmatic approach to a rapidly changing threat landscape - balancing both long term capability buildout and also being able to react to newly emerging threats. This is a hands-on role, requiring strong programming and reverse-engineering skills. Working as part of an overall engineering team effort, you would be expected to be both hands-on working directly on protecting game features and integrity, in addition to playing a role in a longer term technology and capability build-out.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Strengthen security and integrity of game title features, ensuring known exploits are corrected and potential threats are addressed.
• Be a priority resource to work side-by-side game engineers, as the engineering support representative of the Central Technology Game Security team.
• Perform R&D into both new techniques and technologies.
• Work closely with experts within the security team to identify the best course of action to protect game features and implement countermeasures to known cheats.
• Identify emerging threats, propose countermeasures, and implement countermeasures in a timely manner. Be the game title eyes-and-ears to report back potential issues and make recommendations for areas to improve.
• Be a proactive part of team to monitor and measure effectiveness in anti-cheat efforts.
• Support both engineering and security operations efforts.
• Minimum Requirements:
• Extensive knowledge of Intel-family processor architecture, mobile processors (such as ARM64) a plus.
• Strong C/C++ development on game titles, including some understanding of assembly code, and solid understanding of source control best practices and hands-on knowledge of P4.
• Reverse engineering, advanced debugging, ability to identify code vulnerabilities and exploits.
• Be able to interact with and work directly with game engineering teams.
• Knowledge of social engineering, malware, industry best practices for game and code security.
• Security-oriented role on previously published games.
• Working as part of a broader live operations or game security effort a plus.
Covid-19 Hiring Update: We've transitioned to a work-from-home model and we're continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.
Jobcode: Reference SBJ-r0me6m-54-158-251-104-42 in your application.