Capture Team Lead
Santa Monica, CA
DEPARTMENT: Marketing Creative
REPORTING TO: Capture Team Lead
LOCATION: Santa Monica, California
YOUR MISSION As a part of Marketing Creative at Activision, you will help lead our game capture efforts as a virtual in-game photographer, spearheading the creation of screenshots, gifs, design assets, and more for marketing, promotional and in-game usage across Call of Duty® and other Activision titles. The below list is not exhaustive or exclusive, we don't expect every applicant to hit every item here. Above all we are looking for unique creative voices from varied backgrounds to help our work truly stand out, so if you have incredible visual ideas and can take direction on shaping them to our brand’s needs apply today!
DAILY RESPONSIBILITIES Work as a virtual photographer, creating compelling cinematic images that tell a story, are on brand, and fit the brief. Assist with our live event & consumer product photography projects, running point when required. Explore creative new ways to photograph game content and create unique scenarios for standalone images, design assets, merchandise, and more, pushing the limits of what is possible in a virtual environment. Help with the research and development of new in-game camera tools and capture processes. Collaborate with Senior Artists, Creative Leads, and ACD’s on creative concepts and overall project direction Communicate with our stakeholders regarding their feedback, working closely with our Producers, Designers, Editors, and other Capture Artists to ensure clarity and understanding. Provide training, mentoring, and feedback to our team of artists Work with proprietary debug tools and troubleshoot technical issues, including builds, PC workstations, console dev kits, etc.
DESIRED SKILLSET An advanced understanding of photography (composition, lighting, camera movement, etc…), able to take breathtaking photographs in virtual environments. Advanced knowledge of cameras including depth of field, aperture, lenses, ISO, and sensor formats Able to effectively plan complicated action sequences involving the blocking and movement of player characters and camera positioning to find that perfect frame. Expert knowledge of Adobe Photoshop, Lightroom, and Bridge and Capture One Strong technical and troubleshooting skills. Strong communication skills A passion for photography, film, and other cinematic media College degree in the requisite field or equivalent work experience PLUSES Video game industry or agency game capture experience Real-world experience in photography Experience working in a game editor environment using animation and/or camera sequencing tools such as Unreal Sequencer, Unity Cinemachine, or other similar proprietary tools Understanding of video game graphics technology: texturing, rigging, post-processing fx, light-baking, and Global Illumination. Avid gamer on next-gen platforms and PCs, with a focus on Call of Duty/other Activision Basic Familiarity with VFX/3D design programs such as After Effects, c4D, Maya, or Blender Understanding of game development, the full cycles, and processes behind how a game is made Familiarity with the motion capture process Interest in virtual production COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position but may transition to working in the office eventually.
Jobcode: Reference SBJ-r7by86-3-238-72-122-42 in your application.
Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.