Intern - Technical Designer


Singapore 01-10-2024
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  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description

Ubisoft's 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin's Creed® titles since Assassin's Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin's Creed® III, Assassin's Creed® IV Black Flag® and most recently in Assassin's Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017.

Job Description


As a Technical Designer Intern, you will collaborate with our experienced game design and development teams to bring engaging and technically sound gameplay experiences to life. This internship provides a unique opportunity to gain hands-on experience in the intersection of design and technical implementation, contributing to the creation of groundbreaking games.


Game System Design
• Work closely with the design team to conceptualize, prototype, and implement various game systems and mechanics.
• Learn and understand the systems used or developed to create the features worked on.

Content Implementation
• Translate design concepts into functional gameplay elements. Implement and integrate game content, including assets and features, into the game engine.
• Learn how to and set up data for the features worked on within the Anvil editor.

Bug Identification and Resolution
• Assist in identifying and resolving technical issues and bugs, collaborating with the QA team to ensure a polished and seamless gaming experience.

• Create and maintain comprehensive design and technical documentation for gameplay systems and features.
• Ensure that the other members involved in the features have all the necessary technical information.

Cross-Functional Collaboration
• Collaborate with artists, animators, and sound designers to integrate assets seamlessly into the game environment.
• Learn and understand the requirements and constraints of the different job families involved in the features worked on.
• Provide team members with any needed technical support related to systems or data setup for the features worked on.
• Initiate and participate in knowledge sharing, problem solving, and technology research with other team members.
• Actively communicate all dependencies, changes and task completion to Production Manager and reporting Manager.


• Currently pursuing a diploma or bachelor's degree in Game Design, Computer Science, or a related field.
• A strong portfolio showcasing previous game design and technical work.
• Previous experience in game design or development, preferably in a technical or programming capacity.
• Ability to script and prototype game mechanics and systems.
• Strong understanding of game design principles and mechanics.
• Proficiency in using popular game engines such as Unity or Unreal Engine.
• Understanding of the technical aspects of game engine functionalities.
• Knowledge of game development tools and pipelines.
• Understanding of graphics, physics, AI, networking, and other technical aspects of game development.
• Ability to create and iterate on game systems, levels, and features.
• Excellent problem-solving skills to address technical challenges.
• Ability to document and communicate design concepts and technical solutions.
• Ability to collaborate effectively with both design and engineering teams to ensure the seamless integration of design concepts into the game.
• Strong communication skills to convey technical information to non-technical team members and vice versa.
• Strong attention to detail to catch and address potential issues during the development process.
• A genuine passion for playing and creating games.

Jobcode: Reference SBJ-r1501e-44-200-77-92-42 in your application.

Company Profile

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams