Internship
Intern - Game Design Skull & Bones
Ubisoft
- Paid
- Internship
- Entry (0-2 years) Experience
Job Description
Game Design Intern (World Content & Systems) – Skull & BonesUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Southeast Asia's largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising™, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise – Skull and Bones™ which was launched in February 2024.
Job Description
Join the Ubisoft Singapore team as a Game Design Intern on Skull & Bones, where you'll collaborate closely with our world design team to craft engaging activities, challenges, and systems across the game's open world. You'll learn how loot, economy, and content distribution are balanced to create compelling player experiences.
YOUR DAILY ADVENTURE
• Assist in designing and refining world activities and challenges, ensuring variety and engaging gameplay.
• Work with designers to create systemic, multiplayer-friendly content.
• Support content distribution across the world to maintain pacing and progression balance.
• Provide feedback on gameplay flow, challenge levels, and player incentives.
• Configure gameplay data for upcoming content, including loot tables, economy parameters, and activity rewards.
Qualifications
What You'll Bring
• Able to commit to a full-time 6-months internship starting in Jan 2026.
• Interest in gameplay systems design, quest creation, or world content for multiplayer games.
• Understanding of systemic design and content balancing.
• Familiarity with C# scripting is a plus.
• Familiarity with data configuration or content implementation in a game engine.
• Strong collaboration skills and ability to think creatively within constraints.
• Passion for naval themes, open-world content, and player-driven activities.
• Interest in gameplay system design.
• Singaporeans and Singapore PRs only.
Jobcode: Reference SBJ-12owyx-216-73-216-89-42 in your application.
Find More Jobs Like This
Company Profile
Ubisoft
Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams
