Intern - Developer Assistant - LA Forge - 5 Months - November
- Entry (0-2 years) Experience
Job DescriptionDeveloper Assistant - La Forge - Internship 5 months - November 2023 (W/M/NB)
Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin's Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy's: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and more recently Riders Republic!
On top of our AAA production, we are working on innovation with a technological expertise hub around the Snowdrop engine pipeline, and Technology Group in collaboration with Ubisoft Montreal.
Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!
As Ubisoft's research and development group, La Forge brings together experts from the industry and academic sector to prototype technological innovations and improve the game-making process. With this focus on applied research, we aim to fill the gap between theory and practice, while contributing to solving real-world problems through scientific publications.
In its effort to integrate AI models in video games, Ubisoft La Forge is looking for an intern to explore various offline RL models for learning bots in games.
This internship would be 5 months from november 2023 (or before) to march 2024, and would be focused on developing an integrating state-of-the-art techniques for different concrete use-cases in real games.
The intern will thus participate in extending the possibilities offer by AI at Ubisoft. It thus include both understanding state-of-the-art research in the field, but also being able to implement these approaches in python and C++ and perform evaluation campaigns using our internal prototypes and games.
• Master 1, Master 2 or PhD student with a machine learning component
• Knowledge of classical deep learning frameworks (pytorch, jax), and of C++
• Interest in video games
• This internship is not a research internship but an engineering one.
Jobcode: Reference SBJ-g4pn77-44-197-101-251-42 in your application.
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