Internship
Intern - Cinematic Animator
Ubisoft
- Paid
- Internship
- Entry (0-2 years) Experience
Job Description
Ubisoft Barcelona, has developed for over 25 years a strong expertise in the production of videogames from a large variety of genres and platforms. Our goal is to bring outstanding experiences to our players around the world. Our passion is innovation and using cutting-edge technology to deliver the unexpected.Our teams are behind memorable AAA titles such as ''Tom Clancy's Rainbow Six Siege'', ''Assassin's Creed Valhalla'', etc.
Job Description
Working in close collaboration with the animation supervisor of Cinematic Team.
Your mission will be to animate complete scenes of cinematics (body + facial + cam) using MotionBuilder, going through different phases of polish and reaching a realistic result.
You will be part of a strong and talented Cinematic Team which creates memorable scenes and performances on well-known Ubisoft projects such as Assassin's Creed, Ghost Recon, Beyond Good and Evil, Rabbids…
What you will do
• Assemble simple scenes importing characters, props, cameras and environment. Following the storyboards and scripts information.
• Collaborate on bigger and more complex scenes, polishing certain parts of them under more experienced team members' guidance.
• Integrate and animate motion capture data (body and facial).
• Recreate accurately actors' performance
• Create and edit camera animation delivering good compositions.
• Integrate and test animations in our engine.
• Communicate daily with the animation supervisor.
• Work in collaboration with the rest of the team members: Cinematic Design, Tech Animation, VFX and Light.
• Give visibility of your work progress and identify and report any problems that you encounter in the process.
Qualifications
What you'll bring
• Recently graduated in a bachelor, master or similar related with 3D animation
• Composition sense (camera movements, framing, etc.)
• Knowledge of human anatomy, physiological reactions and body language, to express character emotions through movement.
• Experience with Autodesk 3D animation softwares such as: MotionBuilder and Maya.
• Good communication skills (English) spoken and written.
• Able to collaborate well with the other members of the animation team and other team members.
• Ability to receive and provide constructive criticism.
• Autonomous and proactive attitude.
• Organizational skills.
• Attention to detail.
Nice to have
• Video game engines knowledge (Unity or Unreal).
• Experience with Motion capture.
Jobcode: Reference SBJ-g6ommn-18-97-14-91-42 in your application.
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Company Profile
Ubisoft
Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams