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Internship

Summer Intern - Digital Distribution

Sony Pictures

Culver City, CA 03-13-2024
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  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description
Our Emerging Talent Programs, which includes Interns, Trainees, and Finance Rotational Associates, offer unique opportunities for students, recent graduates, and emerging talent to work alongside the teams that come together to create movies, TV shows, and other great experiences. These seasonal, paid assignments provide meaningful and productive work that allows you to build on your experience and develop your skills further. You will be provided with challenging tasks, real-world experience, and many educational and social networking opportunities.

This Summer Internship is from May/June through August 30th (start and end dates are flexible based on school schedules) and all candidates must be able to work 40 hours a week, Monday through Friday in the specified location. This position is ideal for a student enrolled in an accredited college or university. A hybrid work structure may or may not be available.

DEPARTMENT DESCRIPTION:

The US Digital Distribution, Home Entertainment Department is charged with maximizing revenues for Sony Pictures Entertainment's iconic library of content in both the Electronic Sell-Through (EST), and Video on Demand (VOD) segments. This commercial team consists of 2 departments: (1) Sales, who liases with all digital retailers in the US (Amazon, Apple, Comcast, etc.) (2) Sales Planning, who provides analytics and models in support of the organization's commercial goals.

RESPONSIBILITIES:

The intern will be responsible for analyzing, assessing, and delivering a project on Best Commercial Practices in the Premium Window. This will include an analysis of the competitive marketplace including:
• Premium Pricing strategies: How does SPE compare to the marketplace and should we consider revising our strategy? How does premium pricing vary by DBO and Genre? Are premium titles elastic (does it benefit us to price low or promote if these titles under-perform)?
• Best practices at Digital Retailers: What should we be anticipating and asking for in terms of on and off-store placement, especially in light of new Amazon and Apple store layouts? Best competitive practices.
• Additional best practices – (1) Can we quantify the financial benefit of planning early, including retailer placement/revenue up-lift. (2) Home Entertainment Revenue impact based on weeks of release post-theatrical

In addition to this major project, the intern will help with ad-hoc projects and daily tasks across the Sales and Sales Planning teams.

QUALIFICATIONS:

Must have an MBA, analytical and presentation skills, an understanding of the digital content landscape (and how transactional fits in) across studios, and a passion for the industry.

PREFERRED QUALIFICATIONS:

Studio/entertainment industry experience preferred but not required.

The anticipated base salary for this position is $32/hour. This role may also qualify for incentives and/or comprehensive benefits. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.

Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.

To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE_Accommodation_Assistance@spe.sony.com.

Jobcode: Reference SBJ-d8e1vm-3-137-161-222-42 in your application.

Salary Details
Salary: $32.00 Per Hour ($ USD)
Company Profile
Sony Pictures

Sony Pictures' global operations encompass motion picture production, acquisition and distribution; television production, acquisition and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services and technologies.