Intern - Network Programmer
Remote / Virtual
Epic Games Unreal Engine Editor Tools Team is looking for a smart, creative Tools Programmer Intern to join them for Summer 2021. Our Interns are given challenging projects over the work term, and are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you!
This team is responsible for enhancing and maintaining Unreal 5 Editor, with a focus on the user experience and content tools while also improving the editor framework. You will work directly with the brightest technical minds in the business as we build the premier game engine.
• Working closely with the Tools team members to create and implement new engine features
• Working with the artists and designers on building content creation tools
• Improving existing features in the engine editor
• Investigating and fixing bugs to improve the overall editor experience
• Strong C++ knowledge
• Strong background in Math and Computer Science
• Solid communication skills and strong work ethic
• Game engine fundamentals, UE4 experience a plus
• Experience with Tools, UX design, system architecture, game frameworks, and other UI packages
• We would like to see samples of your technical work online (Github, personal site, etc.)
This is a paid, remote internship for Summer 2021. All candidates must be eligible to work 40 hours per week remotely. Recruitment will run until teams find an ideal match. For more information about Epic Internships, visit Epicgames.com/students
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.